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Tagged With: KATANA

Technology Headline News

Katana 4.0 Reveal Shows Major New Features Coming Fall 2020

By Dan Sarto | Thursday, August 6, 2020 at 12:51pm

At the recent Foundry Live event, the Katana team shared a sneak peek at their ground-breaking new lookdev and lighting software release slated for later this year.

Technology Headline News

Making Myth Real: Breathing Light Into ‘White Snake’

For Beijing-based Light Chaser Animation, Foundry has played an essential role in the studio’s growing success in producing visually compelling and beautifully designed CG animated feature films. 

Feature Film VFX VFXWorld

Method Studios Helps Recreate Racing History in ‘Ford v Ferrari’

Led by VFX supervisor Dave Morley, the studio delivered more than 700 shots for James Mangold’s faithful and exciting depiction of the famous 1966 24 Hours of Le Mans.

feature film animation ANIMATIONWorld

Sony Pictures Imageworks Spreads More Than Its Wings in ‘The Angry Birds Movie 2’

By Dan Sarto | Friday, August 30, 2019 at 8:28am

For first-time VFX supervisor Stirling Duguid, animating water, lava, pig snot and millions of feathers was only part of the fun producing the sequel to Rovio’s 2016 animated hit, ‘The Angry Birds.’  

Google Cloud Platform VFXWorld

Luma Pictures Takes Molten Man and Cyclone into the Cloud on ‘Spider-Man: Far From Home’

By Dan Sarto | Wednesday, August 28, 2019 at 12:47pm

VFX producer Michael Perdew shares how Google Cloud was integral in the studio’s Air and Fire Elementals production work on the hit superhero action adventure.

Mergers & Acquisition VFXWorld

It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission

By Dan Sarto | Wednesday, June 19, 2019 at 12:28pm

For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry. 

Laika ANIMATIONWorld

Set Visit: Go Behind the Scenes of LAIKA’s ‘Missing Link’

By Dan Sarto | Monday, March 18, 2019 at 2:40pm

AWN delivers a close-up look at the production for the Oregon stop-motion studio’s biggest, most sophisticated and largest-scale animated feature yet, arriving in theatres on April 12.

Technology Headline News

Foundry to Showcase Industry Excellence at SIGGRAPH 2018

‘Women in Technology’ spotlight series to include presentations from Janelle Croshaw Ralla, Kelsey Hurley and Renee Tam.

Pixar Headline News

Pixar Animation Studios Releases RenderMan 22

New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.

Feature Film VFX VFXWorld

Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’

By Dan Sarto | Tuesday, November 7, 2017 at 3:12pm

VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.

Foundry Headline News

Foundry’s Katana 3.0 to Include New Rendering Plugin 3Delight

Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.

SIGGRAPH 2017 Headline News

Foundry Unveils Star-Studded Line-up for SIGGRAPH 2017

All-star event showcasing new Elara and Bunsen products alongside industry-leading tools Nuke, Modo, Katana and Cara VR to feature special guests Industrial Light & Magic, Weta Digital, Marvel Studios, id Software, and more.

Foundry Headline News

Foundry and J Cube Partner to Improve Katana and Maya Pipelines

The software developer and R&D company work to boost the CG ecosystem with seamless and fast data transfer of layouts and geometry between 3D applications, as well as look to address wider industry problems, such as proper motion blur render of varying meshes in Maya and Katana.

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