Using cutting-edge tools, the visual-content provider now lets users quickly create and customize 3D scene backgrounds.
Tagged With: Jensen Huang
Newly announced Omniverse Cloud APIs include ChatUSD, Run USD, DeepSearch and USD-GDN Publisher, giving developers more power to seamlessly implement and deploy OpenUSD pipelines and apps.
Today at SIGGRAPH 2023, the tech giant revealed the newest improvements and additions to its foundation platform and services for developers to optimize and enhance 3D pipelines with the OpenUSD framework and generative AI.
The tech giant’s CEO and WPP CEO Mark Read discussed AI's ‘Supercharge’ impact on creative industries, noting new tools augment artists’ creative process and don’t replace it.
New creative development engine connects 3D design and generative AI tools to produce high-quality content faster and more efficiently while preserving the quality, accuracy, and fidelity of client brand identities, products, and logos.
Capping its GTC announcements, the tech giant unveils new model that using only 2D images, generates 3D shapes - with high-fidelity textures and complex geometric details - to easily populate virtual worlds with a diverse array of 3D buildings, vehicles, and characters, in the most popular software app formats.
NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.
New suite of cloud services will allow instant, real-time access to the NVIDIA Omniverse platform for interactive 3D design collaboration, enabling even non-technical viewers to access scenes with full simulation and rendering through the NVIDIA GeForce NOW platform.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.
New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.
Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.
Physics-based demo highlights dynamic ray-traced lights, path tracing, and 100 million polygons, all running in rea- time on a single GeForce RTX 3090 GPU.