New E.D. Films Short ‘Three Trees’ Done All in Unreal
Built entirely within Unreal Engine, the film is written and directed by M.R. Horhager, illustrated by Aaron Hong, and narrated by Whoopi Goldberg.
Built entirely within Unreal Engine, the film is written and directed by M.R. Horhager, illustrated by Aaron Hong, and narrated by Whoopi Goldberg.
The Unreal Engine creator rolls out Chapter 1 of its step-by-step hands-on look at how to get started with virtual production visualization workflows.
The London-based studio’s production software allows artists to create 3D animated content for platforms such as TikTok and YouTube in real-time; smaller teams can create quality content faster and cheaper with fewer steps.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
New film and TV recipients include animated shorts - Bit Film’s ‘Little Bird,’ Westworld’s ‘The Silent Sea,’ and Chromosphere’s ‘Mall Stories;’ since its inception 4 years ago, 1,800 recipients across 6 continents have been awarded grants.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
Watch it here - launching live today as part of Epic Games’ ‘Future of Animated Storytelling’ presentation, the animated short is one of the first crafted entirely in the cloud using Unreal Engine – without compositing - by a team of artists collaborating virtually from around the world.
Company shares the first formal look at one of the first shorts rendered entirely in Unreal Engine – without compositing - by a global team of artists all working virtually in the cloud; Epic’s five-day virtual event, running through July 1, features free online presentations and panels showcasing the adoption of Unreal technology by film and television studios of all sizes.
Company's week-long celebration begins with the release of its new 100-page guide, a deep dive into using the Unreal Engine for real-time animation; event programming showcases the latest tools, workflows, and free learning resources in the Epic Games ecosystem.