Tagged With: Hein Beute
Xsens Helps The Imaginarium Go High-Tech for ‘The Tempest’
The Imaginarium Studios partners with the Royal Shakespeare Company to create a digital avatar projected in real-time utilizing Xsens motion capture technology.
In 3D, CG, Event, Motion Graphics, People, Technology, Visual Effects | Headline News, VFXWorld | Special Events: Cartoon Forum | Geographic Region: Europe
Xsens Adds Mobile, Full Wi-Fi Support to MVN Studio
MVN Studio update supports full mobile device functionality, bringing unprecedented freedom of movement to motion capture.
In 3D, CG, Mobile and Wireless, Technology, Visual Effects | Headline News, VFXWorld | Geographic Region: Europe
Xsens Announces Integration with Unreal Engine 4 at GDC 2016
Xsens GDC booth to feature full-body immersive VR Experience with The Virtual Dutch Men and presentations with Autodesk, Faceware, and Manus VR.
In 3D, CG, Games, Technology, AR/VR/XR | Headline News, VFXWorld | Special Events: GDC | Geographic Region: Europe
IKinema Simplifies VR and Live Mocap Workflow with Launch of Rig Editor in LiveAction v2
Developers can create virtual production setups in Unreal Engine 4 without the use of third-party tools.