New technology pushes the boundary of GPU rendering and cloud computing, allowing artists to create high-end visual effects with fewer restraints.
Tagged With: Google Cloud
VFX producer Michael Perdew shares how Google Cloud was integral in the studio’s Air and Fire Elementals production work on the hit superhero action adventure.
Company veteran has held several senior executive positions prior to taking the helm, effective immediately.
The new Trusted Partner Network, MPAA Open Source software initiatives and ISV native cloud service offerings are all positively impacting cloud resource utilization.
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
Version 2.0 rewrite of cloud-hosted rendering platform provides faster job startup, increased scalability and up to 48,000 CPU render cores.
Open-source, high-performance render manager based on Sony’s in-house queuing system, Cue 3, is purpose-built for the needs of the visual effects and animation industry.
VFX veteran leads 75-artist team, using state-of-the-art virtual production technology, to tell the story of an android’s battle against a gang of robots.
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
Global post-production studio renders stereoscopic-3D imagery with the help of Google Cloud Platform’s Zync Render.