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Tagged With: GDC

game trailers Headline News

Watch: ‘Empire of the Ants’ Trailer with Cutting-Edge Photoreal Visuals Using UE5

By Dan Sarto | Friday, March 15, 2024 at 12:02pm

Ahead of its GDC showcase next week, Microids and Tower Five have dropped a gameplay trailer for their upcoming photorealistic real-time strategy game that immerses players in a magnificently microscopic forest ecosystem as an ant sworn to protect the colony at all costs.

Even Better MoCap Headline News

Movella and HTC VIVE Reveal Native Virtual Production Pipeline Integration

Integration of VIVE Mars CamTrack and Xsens Animate motion-capture technology promises to elevate virtual production by converging precision, efficiency, and cost-effectiveness for a seamless, collaborative workflow and production experience; see it at GDC beginning March 18. 

It’s Unreal Headline News

Epic Games Releases ‘Electric Dreams’ Unreal Engine Sample Project

The UE demo, unveiled at this year’s ‘State of Unreal’ at GDC, showcases experimental Procedural Content Generation – tech allows users to build scalable, virtual worlds fast with an iterative design pipeline.

It’s Unreal Headline News

Unreal Engine 5.2 Now Available

The new update introduces Procedural Content Generation tools and a Substrate shading system providing artists with new real-time functionality – both showcased in March at GDC’s Electric Dreams real-time demo; also announced Unreal Fest 2023 coming to New Orleans in October.

Innovations in Virtual Production and VFX VFXWorld

James Knight Talks the Exploding World of Digital Filmmaking Technology

The veteran visual effects and performance-capture expert, and current M&E director at AMD, talks about exciting, seismic changes taking place in visual effects and virtual production.

Business Headline News

OptiTrack Teams with StretchSense for Motion Capture Solution

Partnership will allow customers a simplified technology set through a single channel; integrations of mo-cap products create smoother workflows for game and film studios.

animated short films ANIMATIONWorld

Real-Time Gaming Tech Shines in Heartwarming ‘Windup’ Animated Short

By Dan Sarto | Wednesday, February 3, 2021 at 4:10pm

For Chinese director Yibing Jiang, Unity’s real-time tools enabled a small global team of artists to work quickly and efficiently, in parallel rather than sequentially, to produce a beautiful and touching film about the bond between a father and his ailing daughter.

Events Headline News

Stuttgart International Festival of Animated Film 2020 Canceled

By Dan Sarto | Friday, March 13, 2020 at 12:34pm

27th ITFS edition, running May 5-10, and 14th Animation Production Days, set for May 6-8, in Stuttgart, Germany, have been canceled.

Epic Games Headline News

Epic Games Launches MegaGrants, New Unreal Engine Technology & Online Services at GDC 2019

Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.

Allegorithmic Headline News

GDC 2019: Project Substance Alchemist Enters Open Beta

3D tool from Allegorithmic enables the rapid creation of PBR Material Libraries for game, film, architecture and industrial design.

OptiTrack Headline News

OptiTrack to Show Precision Tracking with Jenga-inspired Demo at GDC 2019

Featuring large-scale Jenga sets, the real-time location-based VR demo will track 130 objects simultaneously.

Game Developers Conference Headline News

Epic Games Annual ‘State of Unreal’ Set for GDC 2019

Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans. 

Motion-Capture Headline News

Vicon Introduces Shōgun 1.2 at GDC 2018 with a Virtual Escape Room

Daily presentations with new Unreal Engine 4 content project and a multi-person virtual escape room take center stage at Vicon’s GDC booth.

Games Events

Game Developers Conference (GDC) 2018

Begins: March 19, 2018

GDC, running March 19-23, 2018, is the world's largest professional game industry event, bringing together game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking.

Pluralsight Headline News

Pluralsight Partners with SideFX for All-Day Houdini Training Event

New Houdini 16 coursework to cover everything from character creation to environments; free event to feature speakers from Pluralsight, SideFX, TriHelix and Feline Arts.

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