SIGGRAPH 2019 Bringing Immersive Art Exhibit to L.A.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
World’s biggest anime brand expanding collaboration with leading gamer fan platform in first ever non-gaming loot offer.
New Jon Peddie Research report anticipates 20 million PC game players will migrate from personal computer platforms to TV displays and related gaming services by 2022.
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
In its 46th year, the conference is set for July 28 – August 1, 2019 at the Los Angeles Convention Center.
Director Mike Diva blends stylized combat with dreary, absurdist notions of an anti-depressant commercial to announce availability of latest action series game installment.
Nine new episodes of animated fantasy series will continue the adventures of the show’s young heroes in their quest to stop an historic conflict from escalating into all-out war.
CES 2019 Innovation Award honoree combines AR/VR with mobile PC, supporting new applications for education, vocational training, c-commerce, social media, gaming and more.
Wonderstorm’s creative team of Aaron Ehasz, Justin Richmond and Giancarlo Volpe delve into the making of the first season of their epic series centered around three unlikely heroes and their quest to stop an all-out war.
Conference also has added a screening of ‘Early Man,’ and presentations on ‘Blade Runner 2049’ and the app ‘Tunnel AR,’ the world’s first interactive AR music video.
Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Michael Frei offers up a riveting and impassioned commentary on the creation of his award-winning film/game, 'Plug & Play' (2013)
Two-day event will feature two stages and a marketplace that will include premiere screenings, comedy, gaming, merchandise and live music.
Event features 2,000 decision-makers across video, music, games and advertising, startups, innovators, technologists and press.
Annualized recurring revenue for the software giant rises 24 percent over last year to $1.9 billion.
New SVOD platform will feature traditional and social content in new and existing formats, including AR, VR, 360° video and gaming.
Online learning resource now one of five Autodesk authorized publishers; ‘Exploring Maya 2017’ launches on Autodesk Knowledge Network.
Created to discover emerging talent and help launch graduates into careers at the world’s top studios, over the past six years The Rookies has placed more than 70 young artists with internships at companies such as Weta Digital, Double Negative, The Mill, Gameloft, Crytek, Framestore and Epic Games.
Janey Yang works as a technical artist at DICE Los Angeles, helping artists troubleshoot issues in 3D software and game-writing tools in order to speed up their workflows.
Category: Live Online Instructed Course
Start Date: September 28th
Time: Sundays, 6pm-9pm (PST)
Duration: 8 Weeks
This class caters to those who are new to or at an intermediate level in terms of design knowledge when it comes to characters. We will be producing 3 characters (and their 3 variants) that fit together in the same world based off of classic archetypes. There will be a significant amount of freedom but the instructor will act as an Art Director to help make your work coherent and imaginative. This class is structured in a way that helps you have 3 or more portfolio worthy images showing competent character design. Prerequisites: Significant understanding of human anatomy, some level of knowledge of animal anatomy, and a decent foundation in the fundamentals of drawings/painting.