The company’s decision means that the newly formed GWA will now seek certification by way of union election.
Tagged With: gaming
Bringing extensive entertainment, gaming and publishing experience, the Mutiny Pictures co-founder will oversee business development out of company's San Francisco office.
Technicolor Creative Studios continues its strategic rebranding and consolidation by integrating its visual effects companies into one of the world’s largest VFX studios.
Technicolor Creative Studios merges the 2 companies, creating the world’s largest VFX studio for the advertising and brand experience industries.
CG cinematic uses bold visuals, strong emotion, and intense action to preview the newest expansion of the popular ‘Warframe’ action game; release is slated for December 15.
The free event, running October 26-28, features masterclasses with industry leaders in animation, games and VFX; join Epic Game’s Arvind Neelakantan, DNEG, India’s Jigesh Gajjar and master of classical animation Glenn Vilppu for free online sessions.
Electronic Art’s Marcom Game Capture team’s multi-disciplinary approach gives fans the intensity of in-game play with a look at the upcoming November 19 release of ‘Battlefield 2042’s third distinct multiplayer experience, ‘Hazard Zone.’
New Technicolor Creative Studios’ gaming division head will focus on global growth of the company’s gaming offerings.
The former director, technology studio at Walt Disney Imagineering is a proven leader in the implementation of cutting-edge technology; he'll be tasked with driving the company’s global strategy and R&D across real-time, machine learning and cloud-based technology.
Marking National Bullying Prevention Month CN teams up with PACER’s National Bullying Prevention Center with ‘Kids Take on Bullying Challenge,’ a program/challenge to help kids take on bullying whenever and wherever they see it.
The studio collaborates with THQ Nordic on a comically destructive CG animated piece to promote the new game, a parody of Cold War-era alien invasion films; featuring the musical backdrop of Rammstein’s ‘Amerika,’ Crypto wreaks havoc on San Francisco, Tokyo, London, Russia and the Moon.
Other key appointments made by the MoCap Pro Glove creator include Chris Komatas as chief operating officer and Charles Pludthura as chief marketing officer; new team bolsters company’s emergence as a key player in motion capture animation, industry applications, and premium gaming glove technology.
Former CEO of Pearl Studio and executive producer of Netflix’s ‘Over the Moon’ will head up new division to develop and expand existing IP, building on relationships with key Chinese partners to launch entertainment products targeting Chinese audiences.
Kicking off next month, the program will broaden opportunities for underrepresented talent and bring new voices and stories to the animation space; creatives in both the Latinx and neurodiverse communities have been selected by program partners to participate in the inaugural Fall 2021 group.
Animaccord’s expansion plans for Masha’s world through 2025 include a feature film, podcasts, tech-driven content, and custom-made content for social media platforms.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
The animation, VFX, gaming, and comics virtual event will focus on ‘The Reset - Growth & Opportunity in New Era’ with multiple tracks including interactive meetings and sessions with industry leader, keynotes, and masterclasses; full program coming soon.
Walkout protest follows a lawsuit filed against the gaming giant claiming a deeply abusive culture that ‘fostered sexual harassment and discrimination.’
Popular family vacation brand from Sol Katmandu Park & Resort in Mallorca, Spain reveals expansive plans to grow its IP universe across animated films, episodic series, consumer products, and gaming.
The network, along with Games for Change and UC Irvine’s Connected Learning Lab, release ‘How to Be a Positive Gamer’ PSA; animated short gives kids tips on heading off bullying before it starts.
The studio will provide mentorship, guidance, and $5,000 CAD for up to three applicants with compelling storytelling and visionary series concepts; submissions open July 19.
Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.
The awards honor the best in German animation and screenplay, animated games, and innovation in business; awardees included ‘Butterfly Tale’ by Heidi Foss and Lienne Sawatsky, ‘Endzone – A World Apart’ developed by Gentlymad Studios, and Mitmalfilm UG with Uli Seis.