TAAFI Issues 2016 Call for Entries
The Toronto Animation Arts Festival International now accepting online submissions for animated shorts, feature films, commercials, game trailers and motionography.
The Toronto Animation Arts Festival International now accepting online submissions for animated shorts, feature films, commercials, game trailers and motionography.
Every year the Visual Effects Society’s Awards committee refines the rules and procedures to hone the experience for the VFX community.
Aside from the teams working on ‘The Angry Birds Movie’ in the U.S. and Canada, job cuts will affect the entire organization.
Award-winning character animation and special effects house appoints longtime producer Scott Coulter as vice president & executive producer of visual effects.
Olson’s award-winning work has been created in partnership with some of the world’s top entertainment brands including Sony, Warner Bros., 20th Century Fox, Screen Gems, EA, THQ and Square Enix.
‘Room Modes Calculator’ and ‘We Are Cubed’ among 48 finalists for Google’s 2015 Project Tango developer contest.
‘Robot Chicken’ creators Stoopid Buddy Stoodios partners with Ubisoft to create a hybrid stop-motion live-action launch trailer for ‘Toy Soldiers: War Chest.’
Trailer premiering at Xbox gamescom 2015 briefing introduces new strategy game set in the Halo universe.
Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
Company appoints Sean Mullen as creative director and David Kern as games technical director based at the animation studio in Bangalore, India.
Originally prototyped during the 2015 Global Game Jam by Cogswell students Christian Sasso and Steven Ulrich, ‘We Are Cubed’ is the next evolution of 3D puzzle game.
Newly created position of Senior Vice President, Animation and Games adds animation production and development to Stephenson’s current responsibilities of digital content creation.
Complementing his short film ‘Trail Mix: The Buffalo Ball,’ Hornet director Gabe Askew unveils ‘Trail Mix: Turtle Hurdle,’ an original mobile game for both iOS and Android.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Janey Yang works as a technical artist at DICE Los Angeles, helping artists troubleshoot issues in 3D software and game-writing tools in order to speed up their workflows.
Recognizing excellence in 3D animation, visual effects, visualization and game design, the animago AWARD will be presented on Thursday, October 15 at the animago AWARD & CONFERENCE.
Blur Studio creates mind-blowing visuals for game trailers for titles including 505 Games’ ‘Tom Clancy's Rainbow Six Siege,’ Ubisoft’s ‘ADR1FT’ and Bethesda Softworks’ ‘Dishonored 2.’
Set to to coincide with the 2016 release of ‘The Angry Birds Movie,” Rovio teams with The LEGO Group to create a new collection of building sets.
Game Design Engineering student Christian Sasso serves as lead engineer for virtual reality game ‘We R Ball’ for Google Cardboard using Unity and C#.
Ubisoft is showcasing new content from three of its highly-anticipated titles and announcing several exciting new games at the 2015 Electronic Entertainment Expo.
The tremendous success of LEGO’s storytelling and world-building can be seen in toys, games, TV, movies and even fan fiction.
‘MiLESTONES: A Concert of Anime, Cartoon, and Video Game Anniversaries’ celebrating milestone anniversaries of childhood favorites to be performed on Saturday, May 30 at The Sheen Center in Manhattan.