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Tagged With: game engines

The Future of AI Headline News

NVIDIA ‘GET3D’ AI Model to Populate Virtual Worlds Revealed

Capping its GTC announcements, the tech giant unveils new model that using only 2D images, generates 3D shapes - with high-fidelity textures and complex geometric details - to easily populate virtual worlds with a diverse array of 3D buildings, vehicles, and characters, in the most popular software app formats.

facial animation VFXWorld

How Digital Domain Brought Photoreal Characters to Life in ‘The Quarry’

The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.

It’s Unreal! Headline News

Preymaker Drops ‘Blue’ Trailer as Part of Epic Games’ ‘Animation Week’

Company shares the first formal look at one of the first shorts rendered entirely in Unreal Engine – without compositing - by a global team of artists all working virtually in the cloud; Epic’s five-day virtual event, running through July 1, features free online presentations and panels showcasing the adoption of Unreal technology by film and television studios of all sizes.

It’s Unreal! Headline News

Epic Games Kicks off Animation Week with 'Animation Field Guide' Launch

Company's week-long celebration begins with the release of its new 100-page guide, a deep dive into using the Unreal Engine for real-time animation; event programming showcases the latest tools, workflows, and free learning resources in the Epic Games ecosystem.

Creating in Unreal Engine Headline News

Telescope Animation Reveals ‘The Last Whale Singer’ Concept Trailer

Created entirely in Unreal Engine, the short debuts at the Annecy International Animation Film Festival on June 13; the story continues in an upcoming video game, episodic series, and AR/VR projects that will use the same digital assets created for the feature.

It’s in the cloud! Headline News

Pixomondo Looks to AWS for Virtual Production Stage Collaboration

Leading VFX studio has integrated Amazon Web Services into its next-gen entertainment production workflow to optimize remote connectivity and support real-time iterations for immediate review and feedback.

virtual production Headline News

Impossible Objects Corrals NVIDIA RTX and Unreal Engine on ‘Diablo Immortal’ Cinematic

By Dan Sarto | Tuesday, May 17, 2022 at 12:10pm

Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

Technology Headline News

‘City Sample’ and ‘Lyra Starter Game’ Projects Drop with UE5 Release

By Dan Sarto | Tuesday, April 5, 2022 at 11:13am

Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.

Technology Headline News

Unreal Engine 5 Now Available

By Dan Sarto | Tuesday, April 5, 2022 at 10:29am

Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

Technology Headline News

The Third Floor Launches TTF Anim Animation Suite

New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.

Real-time Animation ANIMATIONWorld

‘The Jolliest Elf’: Animating Fun Time in Real-Time

Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.

Events Headline News

FMX 2022 Shares More Program Highlights

Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.

game cinematics Headline News

Rebellion Drops ‘Sniper Elite 5’ Game Trailer

Featuring action-packed assets produced by company’s VFX studio, the cinematic hints at new ‘Invasion Mode’ which promises to bring a new dimension to the gaming experience; latest installment of the franchise will release on multiple platforms later this year.

Technology Headline News

Autodesk Releases Unreal Live Link Maya Plugin

Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.

Technology VFXWorld

What Does the Unity – Weta Digital Deal Mean for the VFX Industry?

By Dan Sarto | Wednesday, November 17, 2021 at 12:55pm

DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.

Innovations in Real-Time Animation ANIMATIONWorld

Talking Real-Time Animation with DNEG, BRON, and Chromosphere

By Dan Sarto | Wednesday, September 22, 2021 at 1:10pm

AWN’s Dan Sarto hosts Epic Games’ latest episode of ‘The Pulse,’ revealing innovative new paradigms for real-time animation production that far surpass the mere benefit of faster turnaround times.

marketing campaigns Headline News

We Are Royale Creates Epic Pentakill Campaign with Riot Games

By Dan Sarto | Tuesday, September 21, 2021 at 4:10pm

The creative production company designed new art, logos and typography, illustrated assets, and animated videos for both the alternate reality game and virtual, heavy metal concert watched live by hundreds of thousands of fans that launched the band’s new album, ‘III: Lost Chapter.’  

Innovations in Real-Time Animation Headline News

Don’t Miss Unreal Engine’s ‘The Pulse’ Ep 7: Real-Time Animation

By Dan Sarto | Friday, September 17, 2021 at 9:47am

All-new ‘Unlocking Story and Style’ episode of innovative series on interactive technology features DNEG’s David Prescott, BRON Digital’s Jason Chen, Chromosphere’s Kevin Dart, and Epic Games’ Karen Dufilho, hosted by AWN publisher Dan Sarto, coming Wednesday, September 29.

The Zombie Fight Continues Headline News

Rebellion Releases ‘Zombie Army: Legion of the Dead’ Short

Produced using Unreal Engine and innovative virtual production tools, the CG film is set in the same dystopian world as the ‘Zombie Army’ video game franchise; use of game assets allowed fast iteration and production timeframe.

City-scale AR experience Headline News

‘Wallace & Gromit’s ‘Fix Up the City’ AR App Launches Today

Aardman and Fictioneers’ new city-scale augmented reality experience transforms Bristol and Cardiff in the UK, and San Francisco in the US, into virtual stages; for a limited time, the app is free on iOS and Android devices in the UK.

Training Headline News

Escape Studios Launches Unreal Engine Fundamentals Course

New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor. 

virtual production ANIMATIONWorld

Jerome Chen Talks Real-Time Animation with Unreal Engine

The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.

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