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Tagged With: Game Development

Netflix Headline News

Netflix Sets February 15 Premiere for ‘The Dragon Prince’ Season 2

By Dan Sarto | Friday, January 18, 2019 at 3:25pm

Nine new episodes of animated fantasy series will continue the adventures of the show’s young heroes in their quest to stop an historic conflict from escalating into all-out war.

Netflix ANIMATIONWorld

Humans, Elves and Dark Magic Collide in New Netflix Original, ‘The Dragon Prince’

By Dan Sarto | Friday, September 14, 2018 at 3:01pm

Wonderstorm’s creative team of Aaron Ehasz, Justin Richmond and Giancarlo Volpe delve into the making of the first season of their epic series centered around three unlikely heroes and their quest to stop an all-out war.

nvidia VFXWorld

Is NVIDIA’s New RTX Real-Time Ray Tracing Technology Really a Game Changer?

By Dan Sarto | Thursday, September 6, 2018 at 12:41pm

Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.

Awards Headline News

The Rookies Announces 2018’s Best Digital Media & Entertainment Students

Autodesk-sponsored international student awards received 9,971 digital projects created by 2,914 students from more than 87 countries worldwide.

FMX Blogs

WATCH: Dr. Jon Peddie and Kathleen Maher Talk CG and VR Industry Trends at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 11:08am

The Jon Peddie Research duo talk in-depth about computer graphics industry growth trends, including hardware, software and immersive content creation. 

FMX Blogs

WATCH: NYU Professor Ken Perlin Discusses the Future of AR and VR at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 9:55am

Dr. Perlin talks about AR and VR products and how they will be used by humans in ways we haven’t yet discovered to become a seamless part of our existence.

FMX Blogs

WATCH: Epic Games’ Haarm-Pieter Duiker Talks Real-Time Game Engines and VFX at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 7:00am

The VFX supervisor about convergence in VFX and game development tools, real-time game engines and digital content production methodologies.

FMX Blogs

WATCH: Epic Games’ Brian Karis Talks Real-time Game Engine Performance at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 3:04pm

The senior graphics programmer discusses the challenges of optimizing real-time game engine performance and how the technology produces increasingly photorealistic virtual characters and creatures.

FMX Blogs

WATCH: Epic Games’ Kim Libreri Talks ‘Paragon’ Cinematic Trailer and More at FMX 2016

By Dan Sarto | Friday, April 21, 2017 at 5:00pm

The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.

FMX Blogs

WATCH: Dr. Richard Marks Talks PlayStation Magic Lab and VR at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 1:41pm

The Sony Computer Entertainment lab director discusses R&D efforts in VR, games and innovative interactive experiences.

FMX 2015 ANIMATIONWorld

WATCH: Professor Craig Caldwell Talks Storytelling in Games at FMX 2015

By Dan Sarto | Wednesday, April 20, 2016 at 4:28pm

Craig Caldwell, USTAR senior research professor at the University of Utah, discusses storytelling challenges in games.

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