CEO Keith Guerrette and his studio have developed a part-time, paid program that provides participants with skills training, mentorship, and hands-on real-time game development experience to better help them get a leg up in the industry.
Tagged With: Game Development
Two days of streaming conversations and panels led by industry leaders and SCAD alumni include ‘Industry Insights: The ABCs of NFTs,’ ‘Building the Metaverse,’ ‘Alumni Voices,’ and ‘In Conversation: Inclusive Character Design in Gaming.’
Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.
Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
Users can now access the software with all features intended for final release, and are encouraged to experiment with new tools and workflows and otherwise put the program through its paces to help identify any remaining glitches.
The company’s decision means that the newly formed GWA will now seek certification by way of union election.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
Tech giant and Game Development World Champion team up to offer student-focused category in this year’s championship; award showcases next gen innovators and talent in game design and development.
This year's 'Rookie of the Year' winners of the world's most prestigious competition for aspiring design and media entertainment artists were selected from a pool of more than 4,000 entries.
Mondo TV Iberoamerica teams up with SIE España and Gammera Nest to adapt the popular environmentally themed animated series; game will launch on PlayStation in Spring 2022, followed by other platforms later in the year.
Now available for game developers, latest major release, expected to ship in early 2022, includes numerous new groundbreaking features including Nanite virtualized micropolygon and Lumen global illumination systems.
The awards honor the best in German animation and screenplay, animated games, and innovation in business; awardees included ‘Butterfly Tale’ by Heidi Foss and Lienne Sawatsky, ‘Endzone – A World Apart’ developed by Gentlymad Studios, and Mitmalfilm UG with Uli Seis.
Cloud-based platform makes motion capture projects achievable with multiple users working simultaneously at different locations; see it in action in Cardi B’s new mini reality series Cardi Tries where she creates a video game with the Xsens MVN Animate suit.
The interactive design and game development chair discusses the school’s remote collaboration on innovative game project, including interactive design, animation, visual effects, and sound design; virtual event’s ‘Making of Zoelie’ panel set for April 10.
Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.
11th annual contest is now open for entries; all amateur creatives in film, animation, games, virtual reality, motion graphics, and 3d visualization are welcome to submit their work.
For Chinese director Yibing Jiang, Unity’s real-time tools enabled a small global team of artists to work quickly and efficiently, in parallel rather than sequentially, to produce a beautiful and touching film about the bond between a father and his ailing daughter.
Tangent Labs co-founder Jeff Bell shares how their platform integrates asset management, production and task management, review and collaboration, sketching, draw overs, and note taking to enable transparent, accessible, and innovative animation and VFX creativity.
Deal cements company’s commitment to the local market, providing users with additional resources and creative tools.
Based on 3,769 entries from artists that have attended over 500 educational institutions, more than 150 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
10-year partnership will build regional gaming hub for industry offering a training and entrepreneurial platform for cultivating talent and launching new careers throughout Middle East and Africa.
Next generation of company’s in-house technology allows complex facial motions to be added to every moment of gameplay 10x faster; powerful enough for feature films, but accessible enough for game development.
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.