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Tagged With: game cinematics

Podcasts Headline News

Podcast EP86: Blizzard Senior Character Animator Peter Starostin Shares How to Excel In CG

By Dan Sarto | Monday, November 9, 2020 at 11:54am

The senior character animator on cinematics for games like ‘Halo,’ ‘Warcraft,’ and ‘Diablo’ shares his top tips on how to excel in CG.

game cinematics Headline News

Platige Image Explores the Blackout in Ubisoft’s ‘Hyper Scape’ Season 2 Trailer

By Dan Sarto | Thursday, November 5, 2020 at 5:21pm

Leading creative studio creates a beautifully designed, highly stylized cinematic for the latest version of the hugely popular fast-paced urban shooter.

Podcasts Headline News

New ‘Masters of Motion’ Podcast with Raoul Marks – Listen Now

‘Creating Emmy Winning Titles for ‘True Detective,’ ‘Westworld’ & ‘The Crown’ episode features the Emmy Award-winning 3D motion designer discussing topics including transitioning from graphic design to motion design; working remotely; pipeline and equipment; and reflecting on the future.

Commercials Headline News

Zoic Crafts First-Person Shooter Experience for ‘No Extra Life’ Gun Safety PSA

By Dan Sarto | Thursday, September 24, 2020 at 11:42am

Studio’s new fully CG spot drops viewer into frantic video game race to find loved one after realizing unsecured gun is missing from a drawer.

#SIGGRAPHAsia2020 Headline News

August 15 Entry Deadline Almost Here for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Monday, August 3, 2020 at 11:32am

Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!

call for entries Headline News

Entry Deadline Extended for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Wednesday, July 22, 2020 at 8:24am

After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.

Motion-Capture Headline News

Method Studios Brings Mocap into the Work from Home Pipeline with Xsens

CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.

call for entries Headline News

Call for Submissions: SIGGRAPH Asia 2020 Computer Animation Festival

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.

Awards Headline News

‘Toy Story 4’ and ‘3Below: Tales of Arcadia’ Win MPSE Golden Reel Awards

Disney/Pixar and DreamWorks Animation sound artists honored at 67th Annual awards ceremony; ‘Lego DC Batman: Family Matters’ and ‘Call of Duty: Modern Warfare’ also recognized.

Awards Headline News

MPSE Announces Golden Reel Award Nominations

Sound artist work in ‘How to Train Your Dragon: Hidden World,’ ‘Frozen 2,’ ‘Abominable,’ ‘Toy Story 4,’ ‘Missing Link,’ ‘White Snake,’ ‘The Lion King’ and ‘Spies in Disguise’ lead animation-specific category noms; 67th annual awards ceremony to be held January 19. 

jobs and recruiting Headline News

Halon Entertainment is Hiring: Senior Animators and a Production Coordinator

By Dan Sarto | Monday, July 8, 2019 at 12:55pm

Studio’s Santa Monica headquarters has a number of job openings, including Previs/Postvis and Unreal Game Engine Artists, and is currently looking for talent to join their industry leading visualization services team.

jobs and recruiting Headline News

Halon Entertainment is Hiring: Previs / Postvis and Unreal Game Engine Artists

By Dan Sarto | Thursday, May 30, 2019 at 12:48pm

Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.

call for entries Headline News

SIGGRAPH 2019 Set to Thrive in 46th Edition

Submissions open for summer 46th annual computer graphics conference running July 28 through August 1 in Los Angeles.

SIGGRAPH ANIMATIONWorld

SIGGRAPH 2018: A Chat with Computer Animation Festival Director Larry Bafia

Ahead of this year’s SIGGRAPH Conference, Computer Animation Festival director Larry Bafia reflects on his experiences heading up this year’s edition, and dishes up some sage advice for first-time attendees.

SIGGRAPH Headline News

Winners Announced for SIGGRAPH 2018 Computer Animation Festival

MoPA short ‘Hybrids’ wins best in show; Supinfocom’s Overrun’ wins best student project; DreamWorks Animation’s ‘Bilby’ receives Jury Award.

Epic Games Headline News

‘Fortnite’ Trailer Rewrites Traditional CG Workflows with Unreal Engine

Detailed look at the making of the three-minute ‘Fortnite’ trailer assembled, lit, color corrected and rendered in Unreal Engine will be presented at the Unreal Engine User Group meeting during SIGGRAPH 2017.

Reel FX Headline News

Reel FX Explores Alternate History in Animated Trailer for ‘Prey’

Reel FX director Barrett Lewis teams with digital agency AKQA to direct alternate history in-game animated trailer for new sci-fi/horror video game title from Bethesda Softworks and Arkane Studios.

animago Award Headline News

animago AWARD 2017 Now Accepting Submissions

Deadline for submissions of work in 3D Animation, Visual Effects, and Visualization spanning 11 categories for consideration at the animago AWARD 2017 is May 31st.

Awards Headline News

Argentina’s ‘Uncanny Valley’ Short Tops animago AWARD 2016

Jury Prize is awarded to Israel’s ‘Ma’agalim’ by Uri Lotan & Yoav Shtibelman; Best Visualization awarded to the U.K.’s ‘A Guide To Happy’ from Panoply Creative.

Calabash Animation Headline News

Calabash Animation Creates New Trailer for ‘Oops! You Died’

Game developer Signal Zero taps Chicago-based animation studio Calabash for a trailer with a modern retro feel that perfectly captures popular mobile game’s distinct look.

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