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Tagged With: game cinematics

The Best in CG Animation Headline News

SIGGRAPH Asia 2023 CAF Winners Announced

‘Moirai - Thread of Life’ takes Best in Show with Jury's Special Award going to ‘Hair Universe;’ winners among 38 films selected to screen at this year’s Electronic and Animation Theaters. 

The Story Continues Headline News

Puppetworks Shares ‘Apex Kill Code – Part 2’ Cinematic Trailer

Studio oversees conceptualization, asset creation, technical animation, and FX in collaboration with Psyop, Respawn Entertainment and Electronic Arts; the 4+ minute short scores 5M+ views since its release. 

The Best in CG Animation Headline News

‘GARRANO’ Takes Best in Show at SIGGRAPH Asia 2022 Computer Animation Festival

‘CAT and MOTH’ garners the Special Jury Award, with ‘Period Drama’ named Best Student Project; winning films will highlight this year’s Electronic Theater screenings at the conference, running next week in Daegu, South Korea.

game trailers Headline News

Watch: ‘Stormgate’ Cinematic Trailer Made Entirely in Unreal Engine

With the feel of classic 1990s real-time strategy game franchises, Zoic Studio’s new spot teases Frost Giant Studio’s upcoming PC game set hundreds of years in Earth’s future.

Show Us Your Work! Headline News

Call for Submissions: SIGGRAPH Asia 2022 Computer Animation Festival

By Dan Sarto | Friday, May 20, 2022 at 7:08am

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2022.

virtual production Headline News

Impossible Objects Corrals NVIDIA RTX and Unreal Engine on ‘Diablo Immortal’ Cinematic

By Dan Sarto | Tuesday, May 17, 2022 at 12:10pm

Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.

game cinematics Headline News

Rebellion Drops ‘Sniper Elite 5’ Game Trailer

Featuring action-packed assets produced by company’s VFX studio, the cinematic hints at new ‘Invasion Mode’ which promises to bring a new dimension to the gaming experience; latest installment of the franchise will release on multiple platforms later this year.

game cinematics Headline News

Digital Extremes Drops Blur Studio’s ‘The New War’ Trailer

CG cinematic uses bold visuals, strong emotion, and intense action to preview the newest expansion of the popular ‘Warframe’ action game; release is slated for December 15.

game cinematics ANIMATIONWorld

Look Inside Development on Riot Games’ ‘Teamfight Tactics: Gizmos and Gadgets’ Trailer

By Dan Sarto | Friday, December 3, 2021 at 3:45pm

Jonathan Santoro and Ashley Samour share exclusive visuals and insights into the design and animation of the company’s cinematic - that includes fan-favorite characters Pengu, Chroncc, and Jinx - for the launch of its new ‘Battle of the Bots’ set. 

The Best in CG Animation Headline News

‘Twenty Something’ Takes Best in Show at SIGGRAPH Asia 2021 Computer Animation Festival

‘Le Retour des Vagues’ and ‘Les larmes de la Seine’ each awarded Best Student Project in first-ever tie; ‘Only a Child,’ a visual poem created by over 20 animation directors, wins Jury Special award.

game cinematics Headline News

Zynga Drops ‘Star Wars: Hunters’ Game Trailer

The action-packed cinematic provides gamers a glimpse into the planet Vespaara where Hunters gather to battle in ‘The Arena;’ the team-based game, created in collaboration with Lucasfilm Games, comes to Nintendo Switch and mobile devices in 2022.

call for entries Headline News

Entry Deadline Extended for SIGGRAPH Asia 2021 Computer Animation Festival

Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.

The Whispers of Scoundrels and Swindlers ANIMATIONWorld

Look Behind-the-Scenes of Riot Games’ ‘Rise of the Underworlds’ Cinematic Trailer

By Dan Sarto | Tuesday, June 29, 2021 at 11:29am

To support the expansion’s June 30 release, the game studio provided AWN with exclusive access to sequences and strategies from the new short film, the third in their anthology-like set of ‘Legends of Runeterra’ stories.

Really Cool Game Trailers! Headline News

EA Drops New Reveal Trailer for ‘Battlefield 2042’

By Dan Sarto | Thursday, June 10, 2021 at 2:19pm

Developed in-engine by the company’s diverse, multi-disciplinary Marcom Cinematics team, the 5-minute-long spot provides fans an intense, in-your-face look at the newest ‘Battlefield’ first-person shooter franchise entry, hitting retailers October 22.  

Show Us Your Work! Headline News

Call for Submissions: SIGGRAPH Asia 2021 Computer Animation Festival

By Dan Sarto | Thursday, May 13, 2021 at 4:28pm

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.

Awards Headline News

‘Soul’ and ‘Baba Yaga’ Take Home MPSE Golden Reel Awards

By Dan Sarto | Monday, April 19, 2021 at 10:23am

Disney/Pixar and Baobab Studios sound artists honored at 68th Annual awards ceremony; ‘The Last of Us Part II,’ ‘Tenet,’ ‘Greyhound,’ and ‘The Mandalorian’ also recognized.

Awards VFXWorld

Key TV and Game Contenders for the 2021 VES Awards

This year’s set of animated and VFX-driven TV series and video games represents top visual design and production work that rivals feature film visual effects in both quality and quantity.

virtual production ANIMATIONWorld

Jerome Chen Talks Real-Time Animation with Unreal Engine

The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.

game cinematics Headline News

Bad Guys Have Their Fun in ‘Evil Genius 2: Wold Domination’ Trailer

By Dan Sarto | Friday, March 26, 2021 at 9:33am

Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift. 

Real-time workflows Headline News

Don’t Miss Halon’s ‘Virtual Backlot: Filmmaking Evolved’ WonderCon Panel

By Dan Sarto | Friday, March 12, 2021 at 9:03am

Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.

Virtual Events Headline News

Call for Entries: SIGGRAPH 2021 Computer Animation Festival Electronic Theater

Premier CG conference is looking for innovative works in computer graphics-based storytelling for its second-ever virtual Electronic Theater showcase; the submission deadline is March 23.

game cinematics Headline News

Platige Image Cinematic Preps Fans for ‘Total War: WARHAMMER III’

By Dan Sarto | Monday, February 8, 2021 at 11:31am

Leading production studio creates action-packed trailer for Creative Assembly’s upcoming release of their third ‘Total War: WARHAMMER’ game franchise title.

animated short films Headline News

‘Shooom’s Odyssey’ Awarded Best in Show at SIGGRAPH Asia Computer Animation Festival

‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.

#SIGGRAPHAsia2020 Headline News

SIGGRAPH Asia 2020 Virtual Edition Begins!

By Dan Sarto | Friday, December 4, 2020 at 12:59pm

This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.

#SIGGRAPHAsia2020 Headline News

Explore Digital Humans, VR for Mental Health, and In-Camera VFX at SIGGRAPH Asia 2020

By Dan Sarto | Thursday, December 3, 2020 at 2:47pm

Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.

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