To support the expansion’s June 30 release, the game studio provided AWN with exclusive access to sequences and strategies from the new short film, the third in their anthology-like set of ‘Legends of Runeterra’ stories.
Tagged With: game cinematics
Developed in-engine by the company’s diverse, multi-disciplinary Marcom Cinematics team, the 5-minute-long spot provides fans an intense, in-your-face look at the newest ‘Battlefield’ first-person shooter franchise entry, hitting retailers October 22.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
Disney/Pixar and Baobab Studios sound artists honored at 68th Annual awards ceremony; ‘The Last of Us Part II,’ ‘Tenet,’ ‘Greyhound,’ and ‘The Mandalorian’ also recognized.
This year’s set of animated and VFX-driven TV series and video games represents top visual design and production work that rivals feature film visual effects in both quality and quantity.
The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.
Premier CG conference is looking for innovative works in computer graphics-based storytelling for its second-ever virtual Electronic Theater showcase; the submission deadline is March 23.
Leading production studio creates action-packed trailer for Creative Assembly’s upcoming release of their third ‘Total War: WARHAMMER’ game franchise title.
‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.
This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.
Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.
Virtual CAF 2020 showcases juried festival winners, panel talks, and presentations from Cartoon Saloon, Disney, DreamWorks, Framestore, ILM, Netflix, Titmouse and more!
The senior character animator on cinematics for games like ‘Halo,’ ‘Warcraft,’ and ‘Diablo’ shares his top tips on how to excel in CG.
Leading creative studio creates a beautifully designed, highly stylized cinematic for the latest version of the hugely popular fast-paced urban shooter.
‘Creating Emmy Winning Titles for ‘True Detective,’ ‘Westworld’ & ‘The Crown’ episode features the Emmy Award-winning 3D motion designer discussing topics including transitioning from graphic design to motion design; working remotely; pipeline and equipment; and reflecting on the future.
Studio’s new fully CG spot drops viewer into frantic video game race to find loved one after realizing unsecured gun is missing from a drawer.
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.
CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.
Disney/Pixar and DreamWorks Animation sound artists honored at 67th Annual awards ceremony; ‘Lego DC Batman: Family Matters’ and ‘Call of Duty: Modern Warfare’ also recognized.
Sound artist work in ‘How to Train Your Dragon: Hidden World,’ ‘Frozen 2,’ ‘Abominable,’ ‘Toy Story 4,’ ‘Missing Link,’ ‘White Snake,’ ‘The Lion King’ and ‘Spies in Disguise’ lead animation-specific category noms; 67th annual awards ceremony to be held January 19.