Platige Image Delivers Cinematic Trailer for ‘Stormgate’
Acclaimed Polish production and animation studio employs real-time workflow to accelerate the creation of 3D assets for animatics, previs and performance capture.
Acclaimed Polish production and animation studio employs real-time workflow to accelerate the creation of 3D assets for animatics, previs and performance capture.
Leading VFX and post-production studio joins more than a dozen production companies that have opened facilities in Las Palmas, taking advantage of local film production incentives.
‘Moirai - Thread of Life’ takes Best in Show with Jury's Special Award going to ‘Hair Universe;’ winners among 38 films selected to screen at this year’s Electronic and Animation Theaters.
Studio oversees conceptualization, asset creation, technical animation, and FX in collaboration with Psyop, Respawn Entertainment and Electronic Arts; the 4+ minute short scores 5M+ views since its release.
‘CAT and MOTH’ garners the Special Jury Award, with ‘Period Drama’ named Best Student Project; winning films will highlight this year’s Electronic Theater screenings at the conference, running next week in Daegu, South Korea.
With the feel of classic 1990s real-time strategy game franchises, Zoic Studio’s new spot teases Frost Giant Studio’s upcoming PC game set hundreds of years in Earth’s future.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2022.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
Featuring action-packed assets produced by company’s VFX studio, the cinematic hints at new ‘Invasion Mode’ which promises to bring a new dimension to the gaming experience; latest installment of the franchise will release on multiple platforms later this year.
CG cinematic uses bold visuals, strong emotion, and intense action to preview the newest expansion of the popular ‘Warframe’ action game; release is slated for December 15.
Jonathan Santoro and Ashley Samour share exclusive visuals and insights into the design and animation of the company’s cinematic - that includes fan-favorite characters Pengu, Chroncc, and Jinx - for the launch of its new ‘Battle of the Bots’ set.
‘Le Retour des Vagues’ and ‘Les larmes de la Seine’ each awarded Best Student Project in first-ever tie; ‘Only a Child,’ a visual poem created by over 20 animation directors, wins Jury Special award.
The action-packed cinematic provides gamers a glimpse into the planet Vespaara where Hunters gather to battle in ‘The Arena;’ the team-based game, created in collaboration with Lucasfilm Games, comes to Nintendo Switch and mobile devices in 2022.
Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.
To support the expansion’s June 30 release, the game studio provided AWN with exclusive access to sequences and strategies from the new short film, the third in their anthology-like set of ‘Legends of Runeterra’ stories.
Developed in-engine by the company’s diverse, multi-disciplinary Marcom Cinematics team, the 5-minute-long spot provides fans an intense, in-your-face look at the newest ‘Battlefield’ first-person shooter franchise entry, hitting retailers October 22.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
Disney/Pixar and Baobab Studios sound artists honored at 68th Annual awards ceremony; ‘The Last of Us Part II,’ ‘Tenet,’ ‘Greyhound,’ and ‘The Mandalorian’ also recognized.
This year’s set of animated and VFX-driven TV series and video games represents top visual design and production work that rivals feature film visual effects in both quality and quantity.
The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.
Premier CG conference is looking for innovative works in computer graphics-based storytelling for its second-ever virtual Electronic Theater showcase; the submission deadline is March 23.
Leading production studio creates action-packed trailer for Creative Assembly’s upcoming release of their third ‘Total War: WARHAMMER’ game franchise title.
‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.