Pixar Animation Studios Releases RenderMan 22
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Latest version, now available for download, includes UI updates, deep compositing toolset improvements, pipeline benefits and faster script building capabilities.
Release delivers a range of innovative features including a VR viewport embedded in the UI and improved animation capabilities.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
A team of graduating students from MoPA garner accolades for hyper-realistic animated short with a noir twist.
Barajoun Entertainment founder Ayman Jamal details his journey to bring the first fully Middle Eastern-funded and produced CG-animated feature to the big screen.
Unified system streamlines the VFX production process for shows such as The Flash, Supergirl, Legends of Tomorrow and SEAL Team.
New version improves stitching and stabilization, allowing for more efficient creation of seamless VR and 360 video content.
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
With an awards ceremony and dinner, the partnership will see AMD, Foundry and HP collaborate in celebrating outstanding achievement in the virtual reality industry on the new date of 9th October 2017.
Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.
Leading high-end compositing tool reboots with array of exciting new features, including updated VFX Reference Platform, a powerful collaborative workflow for Nuke Studio, and much more.
All-star event showcasing new Elara and Bunsen products alongside industry-leading tools Nuke, Modo, Katana and Cara VR to feature special guests Industrial Light & Magic, Weta Digital, Marvel Studios, id Software, and more.
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.
Innovative features in latest instalment of the Modo 11 series include a client-server bridge to Unreal Engine 4 and more.
CG-animated short from the director of the 2014 Academy Award-winning animated short ‘Mr. Hublot’ is produced by Luxembourg-based Zeilt Productions for agency M&C Saatchi Sydney and Australian non-profit AIME.
The software developer and R&D company work to boost the CG ecosystem with seamless and fast data transfer of layouts and geometry between 3D applications, as well as look to address wider industry problems, such as proper motion blur render of varying meshes in Maya and Katana.
Forthcoming Mari update offers exciting performance and workflow enhancements, offering artists the ability to work on and export complex projects faster; Katana 2.6 release includes UI/UX enhancements and a new viewer API.
First installment in new Modo 11 Series offers enhanced workflows and accelerated performance; new subscription-based model offers low monthly or annual payments with perpetual licenses still available for new and existing customers.
First look at Nuke 11 feature set; new Elara cloud service for post-production to be demoed with special guest Lytro Cinema at livestreamed event.
Render OpenVDB simulations directly in Foundry’s industry-leading compositor; deep volumes now supported.
CG Society and The Foundry ask artists to bring a sci-fi hover bike 3D model by the famous designer Harald Belker to life for the 2013 Mari Texture Challenge.