Foundry Ships Nuke 11.3
New version includes major improvements to the Live Group feature, boosts to the particle system, multi-file stereo workflows for Nuke Studio, Hiero and HieroPlayer, as well as enhancements to the UI.
New version includes major improvements to the Live Group feature, boosts to the particle system, multi-file stereo workflows for Nuke Studio, Hiero and HieroPlayer, as well as enhancements to the UI.
Latest version, now available, includes significant performance enhancements, 3Delight NSI integrated rendering and full VFXRP 2017 standard compliance.
Interactive ‘live rendering’ highlights latest update, which is free for all education, research, personal projects and evaluations.
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
‘Women in Technology’ spotlight series to include presentations from Janelle Croshaw Ralla, Kelsey Hurley and Renee Tam.
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Latest version, now available for download, includes UI updates, deep compositing toolset improvements, pipeline benefits and faster script building capabilities.
Release delivers a range of innovative features including a VR viewport embedded in the UI and improved animation capabilities.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
A team of graduating students from MoPA garner accolades for hyper-realistic animated short with a noir twist.
Barajoun Entertainment founder Ayman Jamal details his journey to bring the first fully Middle Eastern-funded and produced CG-animated feature to the big screen.
Unified system streamlines the VFX production process for shows such as The Flash, Supergirl, Legends of Tomorrow and SEAL Team.
New version improves stitching and stabilization, allowing for more efficient creation of seamless VR and 360 video content.
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
With an awards ceremony and dinner, the partnership will see AMD, Foundry and HP collaborate in celebrating outstanding achievement in the virtual reality industry on the new date of 9th October 2017.
Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.
Leading high-end compositing tool reboots with array of exciting new features, including updated VFX Reference Platform, a powerful collaborative workflow for Nuke Studio, and much more.
All-star event showcasing new Elara and Bunsen products alongside industry-leading tools Nuke, Modo, Katana and Cara VR to feature special guests Industrial Light & Magic, Weta Digital, Marvel Studios, id Software, and more.
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.
Innovative features in latest instalment of the Modo 11 series include a client-server bridge to Unreal Engine 4 and more.
CG-animated short from the director of the 2014 Academy Award-winning animated short ‘Mr. Hublot’ is produced by Luxembourg-based Zeilt Productions for agency M&C Saatchi Sydney and Australian non-profit AIME.
The software developer and R&D company work to boost the CG ecosystem with seamless and fast data transfer of layouts and geometry between 3D applications, as well as look to address wider industry problems, such as proper motion blur render of varying meshes in Maya and Katana.