Virtual event will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry.
Tagged With: FMX
Don’t miss Grant Walker and Stephen Nixon from the hit horror series’ VFX team present their visual effects wizardry, streaming live via FMX on October 7.
Representatives from 21 countries discussed co-productions and animation projects in 600 pre-planned virtual meetings.
Starting tomorrow, running through May 8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.
Each day May 5-8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.
25th Anniversary Edition of leading industry conference has been canceled because of the worldwide coronavirus Covid-19 pandemic; 2021 edition is set for May 4-7, 2021.
Writer-director will present his Oscar-nominated film, Netflix’s first original animated feature; ‘Mulm,’ the first 2020 conference trailer, is released.
25th Anniversary Edition will focus on visions of the future for media & entertainment; Oscar-winning VFX supervisor Volker Engel and Annecy Cristal-winning animation director Regina Pessoa among first confirmed speakers.
Deadline for entries to the 14th APD co-production and financing platform event is February 20, 2020.
New festival award, honoring best use of music in animation, will be presented at upcoming 27th Stuttgart International Festival of Animation.
Journalist and director discusses her award-winning room-scale VR experience, which chronicles the ever-present dangers of hidden IEDs for civilians in Iraq after the war against IS ended.
Visual effects supervisor talks about his role leading the Weta Digital team on Disney and Marvel’s smash action-adventure hit.
Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.
Filmmaker discusses design and production on her thoughtful and provocative 2D animated short, and how she hopes audiences will respond to her self-described “ugly” style.
The noted researcher and consultant discusses various aspects of artificial intelligence, how the technology is being used in visual effects and the dangers of unchecked deployment.
VFX supervisor discusses animation styles, production challenges and his efforts leading the visual effect team on Lord & Miller and Sony Pictures Animation’s Oscar-winning animated comic adventure.
Oscar-winning animator, author, teacher and historian discusses Disney effects guru’s ‘lost notebook,’ ‘Golden Age’ Disney animation legends and Winsor McCay’s pioneering dinosaur.
VFX supervisor on Disney and Marvel’s action-adventure hit discusses the complex digital character work used to create a young version of Agent Nick Fury.
Legendary artist shares concept design insights, George Lucas’ impact on his evolution as a designer, working through production design challenges and how he handles different opinions from strong creative voices on a film.
ILM’s SVP and Executive Director discusses studio production and management challenges as well as technology investment strategies and plans.
Image Engine lead animator details her work creating Drogon the dragon in the hit HBO series’ Season 7 Episode 4 battle where the Lannister army is incinerated as it tries to flee.
Supervising sound editor discusses ADR work, Rami Malek voice integration and how she handles challenges specific to recording audio for fully digital characters.
Animation director discusses pertinent issues including the art of animated filmmaking, careers, mentorship and the reality of working under a “woman” animator label.