First-of-its-kind facial tech allows players to animate their character’s face while playing the first-person universe space simulation game.
Tagged With: Faceware Technologies
The leading markerless 3D-facial motion capture solutions provider has announced a Windows-Native, C++ SDK that enables developers and creatives to build their own real-time, interactive applications SDK for its real-time facial mocap and animation technology, Faceware Live, which it will be discussing at SIGGRAPH 2017 (Booth 741) Aug 1–3.
New division creates facial motion-capture technologies that enable virtual humans and characters to interact with people in real time.
Markerless 3D facial motion capture product line now available with new software and hardware rental pricing; upgrades include localization, new workflow features and new hardware options.
Upgraded real-time facial technology includes faster calibration, enhanced face tracking, Unity support and more.
Render farm management software Qube! speeds up production schedule and capitalizes on existing hardware for developing feature.
Faceware Technologies partners with Binari Sonori to offer a new video-based localization service that provides simultaneous video and voiceover captures.