Tagged With: Faceware

Let’s Dance – After the Apocalypse ANIMATIONWorld

Adult Swim SMALL’s ‘Hot Future’: ‘Step Up’ Meets ‘Mad Max’ in Bollywood

Animation duo Mike Anderson and Ryan Dickie’s 10-minute animated short taps Unreal Engine 5 for a post-apocalyptic adventure set 1,000 years in the future, where dance is violent, everything is hot… and no one is safe when the beat drops; film joins the network’s other original short-form content commissioned from emerging animators and comedic voices from around the world.

Virtual Reality Headline News

Epic MegaGrant Recipient Conical Launches ‘The Green Fairy’ VR Short

Available for download June 24, the interactive studio’s fantasy adventure will be supported on Valve’s Steam VR, Oculus Rift, and Quest by Facebook; 9-part Vlog series will also be released.

A Cut Above the Rest! VFXWorld

Scanline VFX Tackles the Cosmic Rewind in ‘Zack Snyder’s Justice League’

Led by VFX supervisor Bryan Hirota, studio delivers 1,000 visual effects shots across 22 sequences, from Steppenwolf’s complete redo to the Flash’s epic time reversal.

real-time graphics Headline News

Cloud Imperium Games, Faceware Technologies Bring Real-Time Graphics to ‘Star Citizen’

First-of-its-kind facial tech allows players to animate their character’s face while playing the first-person universe space simulation game.

SIGGRAPH 2017 Headline News

iClone 7 Mocap at SIGGRAPH 2017

Reallusion has announced iClone 7 real-time face and body motion capture featuring partnerships with Faceware and Xsens, simplifying mocap with dedicated tools and UI for recording actors in any environment and transforming a single PC into a streamlined and affordable rig for character creation, animation and live face and body mocap; Reallusion will showcase the iClone 7 innovations in Los Angeles at SIGGRAPH, August 1–3 at booth #1219.

Reallusion Headline News

Reallusion Releases iClone 7

Reallusion has released iClone 7, a major update to the iClone real-time 3D evolution, including such features as the latest PBR/GI visuals, unlimited creation for 3D characters, professional animation for morph and curve editing, real camera system and several significant technology integrations.

Faceware Headline News

Faceware Helps Bungie Bring New Faces to ‘Destiny: Rise of Iron’

AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.

Faceware Headline News

The Sequence Group Gears Up with Faceware for ‘Halo: Fall of Reach’

The Sequence Group harnesses Faceware to deliver the emotive performances for animated ‘Halo’ series, ‘The Fall of Reach.’

Faceware Technologies Headline News

Faceware Announces Personal Learning Edition, New Upgrades

Markerless 3D facial motion capture product line now available with new software and hardware rental pricing; upgrades include localization, new workflow features and new hardware options.

s2015 VFXWorld

On the Show Floor: Preview New Tools & Technology at SIGGRAPH 2015

Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.