Tagged With: Fabric Software
Fabric Software Introduces ‘Blocks’ with Fabric Engine 2.3 at SIGGRAPH 2016
Blocks make visual programming even more powerful and easy-to-use; new release to be shown publicly for the first time at SIGGRAPH 2016.
Fabric Engine 2.3 Launching at SIGGRAPH 2016
Fabric Engine user group meeting to be held July 26; joint presentation with Oculus Story Studio at DigiPro demonstrating how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine takes place July 23.
Fabric Software Releases Kraken 1.2
New update to cross-platform, open-source rigging framework features an easy-to-use biped workflow and enables portable rigs across applications.
Fabric Software Launches Fabric Engine 2.2
Fabric Software Previews Rhino 3D Integration for Fabric Engine
Updates to virtual reality and visualization tools extend live authoring and editing within the virtual environment to CAD pipelines.
Fabric Software Launches Fabric Engine 2.1
Fabric Engine 2.1 available now with a raft of presets, samples and UI improvements aimed at making the powerful development framework even easier to use.
Psyop Taps Fabric Engine for Cricket Spot
The Psyop team uses Fabric Engine to digitally knit a bunch of realistic sweaters in time for the holiday season.
Fabric Software Prototypes New Editing Tools for Virtual Reality
New prototypes allow VR producers to storyboard and edit content directly within the virtual environment, as well as capture that data and bring it back into authoring applications such as Autodesk Maya.
Fabric Engine 2 Available Now for Download
On the Show Floor: Preview New Tools & Technology at SIGGRAPH 2015
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
Isotropix to Showcase Clarisse iFX 2.0 at SIGGRAPH 2015
Isotropix teams with Fabric Software on a full schedule of presentations and events for SIGGRAPH 2015 to showcase the latest developments and new features in the company’s next-gen look development, lighting and rendering tool.
MPC to Showcase Feature VFX at SIGGRAPH 2015
MPC Film heads to SIGGRAPH 2015 to present crowd, fur, digi-doubles and destruction technology, presenting the company’s visual effects work on movies including ‘Terminator Genisys,’ ‘Exodus: Gods and Kings,’ ‘X-Men: Days of Future Past’ and ‘Cinderella.’
Fabric Engine 2 Launches at SIGGRAPH 2015
Double Negative, Hybride, MPC and Psyop to present at the Fabric Engine User Group meeting on Tuesday August 11, from 10:00 am to 6:00 pm.
MPC, Fabric Software Unveil Fabric for Pixar’s RenderMan
Fabric Engine Announces MODO Collaboration
Fabric Software Introduces New Pricing Model
Company behind development framework Fabric Engine announces multi-year, multi-site deals with Double Negative, Psyop and Blur Studio.
Fabric Engine 2.0 Adds Visual Programming
Fabric Software Launches Fabric Engine 1.12
New performance heights reached with GPU compute, real-time rendering, and enhanced character tools.
Fabric Software Gains New Investors
High-performance tool and app creation framework get funds for future development; former Senior Autodesk VP Marc Petit now Chairman of the Board.
MPC Taps Fabric’s FabricSG and Splice
MPC purchases a global site license of Fabric Engine, tapping Fabric Splice to build next-generation tools that fully leverage modern hardware.