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Tagged With: Epic

Virtual Production Training VFXWorld

Linda Sellheim Talks Epic’s Unreal Fellowship

One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.

Business Headline News

Epic Games Releases Free 15-Hour Virtual Production Primer

Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.

Business Headline News

Sony Acquires Minority Stake in Epic Games

Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.

Epic Games Headline News

Epic Games Launches MegaGrants, New Unreal Engine Technology & Online Services at GDC 2019

Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.

Game Developers Conference Headline News

Epic Games Annual ‘State of Unreal’ Set for GDC 2019

Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans. 

FMX 2018 ANIMATIONWorld

WATCH: Blue Sky’s Chris Wedge Talks Animation Directing Challenges at FMX 2018

By Dan Sarto | Sunday, May 13, 2018 at 10:08pm

The Oscar-winning director and studio co-founder shares his insights on the animation industry, what inspires and drives him, as well as what advice he has for young professionals.

Events Headline News

FMX Adds Joyce, Shankly and Naylor

Conference also sets Animation Production Day for April 26-27, releases third trailer in a series and confirms new participants.

Epic Games Headline News

Couldn’t Make It to SIGGRAPH? Watch the Epic Games User Group Presentation Online

Epic Games showcases advancements in virtual, augmented and mixed reality as well as the impact of the Cloud, AI and machine learning on production pipelines, at is first-ever User Group meetup at SIGGRAPH 2017.

Allegorithmic Headline News

Allegorithmic Unveils Substance Painter 2017.2 and More at Substance Days Hollywood 2017

Allegorithmic unveils Live Link from Substance Painter to Unity, Substance Automation Toolkit, Substance Source in Unity, Substance Source in Unreal Engine 4, and more at the second annual  Substance Days Hollywood held July 27-29 at Gnomon School of Visual Effects, Games & Animation.

SIGGRAPH 2017 Headline News

SIGGRAPH 2017 to Showcase Emerging Technologies

Emerging Technologies, Studio, and Real-Time Live! programs include touch holograms, a varifocal optical layout, ‘Star Wars Battlefront VR,’ and more.

Xsens Headline News

Xsens Helps The Imaginarium Go High-Tech for ‘The Tempest’

The Imaginarium Studios partners with the Royal Shakespeare Company to create a digital avatar projected in real-time utilizing Xsens motion capture technology.

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