By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
Tagged With: Entertainment
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
‘Bonfire,’ Baobab Studios’ interactive VR experience voiced by comedian Ali Wong, and ‘A Voice is All You Need” are among animation standouts at this year’s awards.
Combo pack includes all 12 episodes and features an in-depth behind the scenes look at the making of the series, including interviews with the cast and crew.
Veteran technology industry executive will help expand computer hardware manufacturer’s global strategic customer and partnership development efforts.
Animation is key part of expansive plans for youth sports-themed episodic TV, feature films, books and live theatre productions.
4,000 submissions - 120+ films - 8 Programs - 4 FREE Filmmaker Presentations – Prizes!
Wagga Wagga is proud to present the 15th Anniversary of the Australian International Animation Festival (AIAF) running Friday 18th – Sunday 20th May, 2018.
Industry-leading exhibition group launches brand new show next week in Shanghai, helping licensors find licensees across rapidly expanding Chinese consumer markets.
Interactive content service invites kids to tap into wonder with engaging, customized content curated by early childhood experts and aligned with eight key learning areas.
Dedicated Irish children’s channel commits to $6.3 million annual investment in animation commissions over three year period and launches $11.4 million annual international co-production fund.
Deadline: September 9, 2015 (18:00 Japan Standard Time)
The Japan Media Arts Festival is a comprehensive festival of Media Arts (Media Geijutsu) that honors outstanding works from a diverse range of media - from animation and comics to media art and games. The festival gives awards in each of its four divisions: Art, Entertainment, Animation, and Manga. Since its inception in 1997, the festival has recognized significant works of high artistry and creativity, and in addition to a yearly Exhibition of Award-winning Works has held other events, such as symposiums, screenings, and showcases.
Entries are sought from professional, amateur, independent and commercial creators across the globe. Works completed or released between September 3, 2014 and September 9, 2015 are eligible for entry in the four divisions - Art, Entertainment, Animation and Manga.