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Tagged With: Emerging Technologies

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SIGGRAPH 2021 Reveals Emerging Technologies Line-Up

The program includes 14 projects, each providing a glimpse into the future; the premier conference and exhibition in computer graphics & interactive techniques runs live online August 9-13, with on-demand content available August 2 – October 29.

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FuseFX Adds Julian Sarmiento as Global Director of Virtual Production and Real-Time

Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.

The Latest in CG Research Headline News

SIGGRAPH 2021 Reveals Technical and Art Papers Selections

The extensive line-up includes 191 research projects from 22 countries, covering numerous subfields of computer graphics and interactive techniques; live conference events run August 9-13, with on-demand available August 2 – October 29.

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‘Migrants,’ ‘Meerkat,’ and ‘I am a Pebble’ Take SIGGRAPH 2021 Computer Animation Festival Honors

Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.

No Time Like Real-Time Headline News

RealTime Conference Announces Full Spring Lineup

The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.

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DNEG Names Roy C. Anthony Global Head of Research

Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.

No Time Like Real-Time

RealTime Conference Coming Live Online April 26-28

The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.

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Cloud-Based Creative Studio Preymaker Expands Creative Team

Zachary Fortin and Bridgette Doran have joined the company in production and operations, respectively; both bring practical experience in logistics, technology, and creative collaboration.

#SIGGRAPHAsia2020 Headline News

SIGGRAPH Asia 2020 Virtual Edition Begins!

By Dan Sarto | Friday, December 4, 2020 at 12:59pm

This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.

Virtual Events Headline News

SIGGRAPH 2020 Concludes Virtual Conference: Content Available Until October 27

The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.

Awards Headline News

‘Loop,’ ‘The Beauty,’ and ‘Gunpowder’ Take SIGGRAPH 2020 Computer Animation Festival Honors

By Dan Sarto | Monday, July 20, 2020 at 6:04pm

Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.

SIGGRAPH Events

SIGGRAPH 2020 Goes Virtual

Begins: August 17, 2020

Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Virtual Conference Dates and Program

By Dan Sarto | Tuesday, June 23, 2020 at 3:08pm

After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details. 

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Technical Research Papers Selections

163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.

SIGGRAPH Headline News

SIGGRAPH 2020 Canceled; Event Moving to Virtual Conference Format

By Dan Sarto | Friday, April 24, 2020 at 1:19pm

Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.

SIGGRAPH Headline News

SIGGRAPH Asia 2019 Art Gallery – Art Papers Submission Deadline Coming July 1

By Dan Sarto | Wednesday, June 26, 2019 at 11:58am

Organizers are looking to showcase media artwork that embodies artistic visions and creative applications of new media at upcoming November 17-20 Brisbane, Australia conference.

SIGGRAPH Headline News

SIGGRAPH Asia 2019 XR Program Submission Deadline Coming July 1

By Dan Sarto | Wednesday, June 26, 2019 at 11:15am

Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.

SIGGRAPH Headline News

SIGGRAPH 2019 Announces 4 World-Premiere Immersive Experiences

By Dan Sarto | Wednesday, June 26, 2019 at 10:29am

Expansive Immersive Pavilion and VR Theater programs will feature projects from Magic Leap, Walt Disney Animation Studios, NYU, Microsoft, Google Spotlight Stories, MIT, and others. 

SIGGRAPH Headline News

Agenda and Speakers Set for ACM SIGGRAPH Diversity and Inclusion Summit

By Dan Sarto | Monday, June 17, 2019 at 4:05pm

Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).

SIGGRAPH Headline News

SIGGRAPH 2019 Announces Exclusive ‘Making Of’ VFX Production Sessions

Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.

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