New hire will oversee all studio’s short-form projects; brings over 18 years of ad-based VFX and commercial production experience to the role.
Tagged With: Electronic Arts
Condensed version of WIA’s annual Summit to feature keynote by Dr. Stacy L. Smith, who will present landmark USC Annenberg Inclusion Initiative study.
Founding donors contribute more than $500,000 to support organization’s programs and international outreach initiatives.
Animation and games featured in seven outstanding achievement in sound editing categories, while VFX-driven film and TV take spots in eight others.
Former PlayStation and EA executive will head studio’s efforts in producing cinematics, trailers and marketing content for game publishers.
Daily presentations with new Unreal Engine 4 content project and a multi-person virtual escape room take center stage at Vicon’s GDC booth.
Sound editors’ guild also honored sound work in short-form animation, games and non-theatrical long-form animation.
Newly formed Method EXP unit will bring company's CG and design artistry to immersive experiences for all platforms.
BioWare’s latest ‘Mass Effect’ franchise release struggles to find its way as a galactic exploration adventure.
Respawn and EA’s follow-up to Titanfall is an exciting evolution and revolution in first-person shooter games.
Story team for animated version of Grimm’s fairy tale, ‘The Bremen Town Musicians,’ includes veterans from Pixar, Disney, Lucasfilm, DreamWorks and Blue Sky.