Top industry leaders head to Italy’s premiere animation, VFX, games, and computer graphics conference that runs October 16-21, both onsite and online, with a stellar program of talks, presentations, workshops, and masterclasses available; worldwide Livestream is now free!
Tagged With: Ed Catmull
Peter Ramsey, Roy Conli, Rob Minkoff, Ramsey Naito and Shannon Tindle are a few of the top industry leaders coming to Torino to attend and present in person at Italy’s premiere animation, VFX, games, and computer graphics conference, running October 16-21, onsite and online.
The former Head of Creative Development at Pixar will join the studio behind the hit animated film ‘Ron’s Gone Wrong’ in July.
The Pixar co-founder and former Walt Disney Animation Studios president will serve alongside Twitch co-founder Kevin Lin and PDI co-founder Glenn Entis.
From ‘2001: A Space Odyssey’ to ‘Close Encounters of the Third Kind’ and ‘Blade Runner,’ the VFX visionary created some of cinema’s most widely influential and iconic imagery, and the ground-breaking processes used to produce them.
Confirmed presenters include Tom McGrath, director of ‘The Boss Baby: Family Business;’ ‘The Willoughbys’ director Kris Pearn; and legendary animator and VFX supervisor Phil Tippett; conference runs October 17-22 in Turin, Italy and online.
Legendary nine-time Oscar-winning senior VFX supervisor to be honored at this week’s conference; ‘Tenet’ VFX supervisor Andrew Jackson to deliver closing keynote Friday, October 23.
Though we’ll miss out annual trip to Turin, Italy, we’ll pretend our stale pop tart is a pistachio biscotti as we sit back and gush over the stellar roster of talent set to teach, talk, and share over the next seven days; starting tomorrow, VIEW 2020 runs through October 23.
Star-studded 21st edition of Italy’s premier digital media conference, with 125 planned talks, workshops, and panels, as well as special Business Innovation Summit, will be presented free of charge, coming October 18-23, online and on-site in Torino, Italy.
Upcoming conference, running October 18-23 both in Turin, Italy and online, will stream all sessions to a global audience; presentations by industry experts will live stream and be available for subsequent viewing through December 31.
Pixar co-founder and CG pioneer will speak at the 21st edition of annual conference, being held October 18-23, online and on-site in Torino, Italy.
Adobe After Effects and Photoshop, the Medusa Performance Capture System, and -- for the first time -- Maxon Cinema 4D among nine scientific & technical achievements to be honored at this year’s annual presentation.
Curtis Clark to receive John A. Bonner Award at the Academy’s annual Scientific and Technical Awards presentation on Saturday, February 9.
Catmull transitioning to an advisory role to end in summer 2019; Pixar president Jim Morris and Walt Disney Animation Studios president Andrew Millstein to continue in Catmull’s place.
Settlement in the class-action lawsuit filed in December 2014 on behalf of animation and VFX workers to be paid out in July and August.
Producer of Oscar-winning hits ‘Toy Story 3’ and ‘Coco’ plans to pursue other creative and philanthropic endeavors.
Actress Rashida Jones and writing partner Will McCormack deny ‘unwanted advance,’ instead point to lack of ‘an equal creative voice’ for women and people of color at Pixar Animation Studios.
Chief Creative Officer of Pixar Animation Studios, Walt Disney Animation Studios and DisneyToon Studios acknowledges ‘missteps’ and that he possibly made coworkers feel ‘disrespected or uncomfortable.’
Settlement in the class-action lawsuit filed workers in December 2014 on behalf of animation and VFX workers covers Disney, Pixar, Lucasfilm and Two Pic MC, formerly known as ImageMovers.
Comcast-owned studio reaches a settlement in the class-action lawsuit filed in December 2014 claiming it and other Hollywood studios violated antitrust laws by conspiring to suppress the wages of animation and VFX artists.
Open source release of technology used for the interchange of 3D graphics data through various digital content creation tools provides an effective and scalable solution for the complex workflows of CG film and game industry studios.