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Tagged With: Double Negative

People Headline News

MPC Episodic Adds 7 New Key Senior Team Hires

By Dan Sarto | Thursday, June 18, 2020 at 2:07pm

Since its launch this past January, studio has expanded quickly, working on a number of series, and will soon begin VFX production with Sky Studios on HBO’s ‘The Third Day’ mini-series.

Animated Feature Films Headline News

Locksmith Animation and Richard Curtis Developing Christmas Feature, ‘The Empty Stocking’

Bonnie Arnold joins Sarah Smith and Julie Lockhart to oversee film based on series of children’s books by writer / director known for ‘Yesterday,’ ‘Four Weddings and A Funeral’ and ‘Love Actually.’

jobs and recruiting Headline News

Henry Bull Joins Framestore as Head of Recruitment in London Office

Recruiter, formerly at Dneg TV, Double Negative and the Mill, plans to expand studio’s creative team on projects like ‘Wonder Woman 1984’ and ‘Spider-Man: Far from Home.’

DNeg Headline News

DNEG Expands TV Business in Vancouver and Montréal

Award-winning VFX house expands Vancouver and Montréal facilities, hires veteran television and VFX producer Michelle Eisenreich to lead Vancouver operations.

Locksmith Animation Headline News

Locksmith Animation Appoints Dónall Crehan Chief Business Officer

Former All3Media general counsel to oversee London animation studio’s legal and business affairs, business strategy and development, commercial operations and the implementation of its long and short-term strategic plans.

Allegorithmic Headline News

Substance Painter Adds Subsurface Scattering for More Realistic Characters and Materials

Second major update of 2018 brings interface updates, cross-substance improvements and a host of new features for amateurs and pros alike.

Allegorithmic Headline News

AI-Powered Alchemist Headlining Allegorithmic’s Substance Day at SIGGRAPH 2018

Day-long event open to SIGGRAPH 2018 attendees with multiple sessions from industry leaders including Double Negative and Theia Interactive.

Feature VFX VFXWorld

Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’

Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.

Marvel Studios VFXWorld

How Method Studios Crafted Rocket 2.0 for ‘Avengers: Infinity War’

Method VFX supervisor Greg Steele oversees delivery of 430 shots for the culmination of the Marvel Cinematic Universe, including upgrades for Rocket and Groot featuring hand-keyed character animation.

Feature Film VFX VFXWorld

Jaegers and Kaiju Battle Once More in ‘Pacific Rim Uprising’

By Dan Sarto | Friday, March 23, 2018 at 1:37pm

Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.

Marvel VFXWorld

Piecing Together the Puzzle: Bringing ‘Black Panther’ to the Screen

Production VFX Supervisor Geoff Baumann assembled and managed the movie’s heavy-hitter vendor lineup to complete more than 2,000 visual effects shots for Marvel’s most recent hit. 

Academy Awards VFXWorld

The 2018 VFX Nominees: Doubling Down on Digital Effects

Group of 20 nominees draws on two decades of experience and technological advances, delivering shots that were previously unimaginable.

Academy Awards VFXWorld

Double Negative Delivers the Joi of ‘Blade Runner 2049’

By Dan Sarto | Thursday, February 22, 2018 at 8:00am

DNeg VFX supervisor Paul Lambert details the creation of futuristic Los Angeles cityscapes, the holographic Joi, and the visuals for the final act of director Denis Villeneuve’s follow-up to the 1982 sci-fi film noir classic by Ridley Scott.

Feature VFX VFXWorld

Worlds of Wonder: Winter 2018 VFX Preview

This winter offers a franchise reboot, massive destruction on a global scale, and the return of Paddington the bear, but the real story just might be the worlds of wonder conjured up for the Disney adaptation of ‘A Wrinkle in Time.’

Marvel Studios VFXWorld

Wormholes & Scrappers: Double Negative Delivers Visual Feast for ‘Thor: Ragnarok’

By Trevor Hogg | Thursday, December 28, 2017 at 12:24pm

VFX supervisor Stuart Lashley oversees 200 shots for the third instalment of the God of Thunder franchise, including wormholes, fiery crashes and attacks, high-rise apartment views, and the vast wasteland of Skakaar.

Marvel Studios VFXWorld

Assembling an Epic: The VFX of ‘Thor: Ragnarok’

Marvel Studios VFX supervisor Jake Morrison oversaw just under 2,700 shots contributed by Framestore, Digital Domain, Double Negative, Industrial Light & Magic, Rising Sun Pictures, Method Studios, Iloura and Luma Pictures for the third instalment of the God of Thunder franchise.

Contests Headline News

Allegorithmic Launches Substance Designer Material Contest

Contest offers prizes to artists who replicate materials from the company’s Mattershots Instagram inspiration channel.

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