Epic Games Shares ‘Blue Dot’ Short Production Effort
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
The 30+ year industry veteran will oversee implementation of the organization’s vision and objectives across production, distribution, marketing, and business; he assumes his new role September 11.
Following studio launches in Munich and Barcelona, the new facility will accommodate company’s growing team and project roster while increasing its capacity and production capabilities.
Move follows recent expansion into Barcelona as well as acquisition of Cantina Creative and creation of Territory Group studio collective.
Savannah College of Art and Design launches the School of Creative Technology, Animation and Motion, Film and Acting, and Visual Communication: courses in new technologies and STEM disciplines prepare students to lead companies, brands, and studios.
Investment will enable Unreal Engine integration into studio’s feature film animation pipeline to allow simultaneous build out of worlds and experiences for the metaverse; Danny McBride’s ‘Trouble’ set as first project to use new collaborative real-time technology.
Company mixes it up with president Tom Kendall changing hats as new head of business development; new hires include Paul Richards as EVP of Technology, and Crys Forsyth-Smith as EVP of Global Production.
Noted ‘Eastbound & Down’ actor and studio CCO are co-creating a new feature about a 13-year-old kid whose bad behavior lands him in an actual ‘World of Trouble.’
Studio adds top creative and technological talent it begin work on inaugural animated feature; hires include Shawn Krause, Michael Surrey, David Alexander Smith, John Kreidman, Andrea Paul, Phillip Brochu, and J.J. Blumenkranz.
New TV show, set during lead up to ‘Star Wars: The Force Awakens,' will broadcast this fall on Disney Channel.
Annual gathering adds two new categories -- VR/AR and feature film -- for the 2018 edition, set for April 25-26 in Munich.
Powerful, flexible new features to leading 3D application elevate motion graphics, VFX and visualization workflows.