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Tagged With: digital doubles

Feature Film VFX VFXWorld

The Triumph of Invisibility: The Spectacular Non-Spectacular Effects of ‘1917’

Production VFX supervisor Guillaume Rocheron discusses the special challenges involved in creating the illusion of grim reality in Sam Mendes’ Oscar-nominated epic World War I drama.  

Feature Film VFX VFXWorld

MPC Braves the Front Lines to Deliver VFX for Same Mendes’ ‘1917’

By Dan Sarto | Wednesday, February 5, 2020 at 2:58pm

Studio’s digital skills are put to the test as they stitch the Oscar-nominated film’s lengthy, uninterrupted takes together into one long seemingly real-time sequence.

Feature Film VFX VFXWorld

MPC Flies High with the VFX of ‘Maleficent: Mistress of Evil’

Leading visual effects studio completes 2,168 shots for Disney and Angelina Jolie’s fantasy adventure follow-up to their 2013 hit, ‘Maleficent.’

Feature Film VFX VFXWorld

Method Studios’s Smashing ‘John Wick: Chapter 3 – Parabellum’ Invisible VFX

By Dan Sarto | Wednesday, October 9, 2019 at 11:25am

Glass, glass and more glass… visual effects supervisor Glenn Melenhorst and team show their CG chops by shattering a ton of glass in Lionsgate’s hit neo-noir action thriller starring Keanu Reeves.

digital humans VFXWorld

Digital Domain Brings ‘DigiDoug’ to TED Talk Stage with Xsens

New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.

Feature Film VFX VFXWorld

Doing it Fast ‘And’ Distinctive: The VFX of ‘Men in Black: International’

VFX supervisor Jerome Chen discusses staying true to the ‘MiB’ franchise look, and meeting audience expectations, while producing 2,000 visual effects shots in only six-months.

TV VFX VFXWorld

Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8

Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series. 

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

Feature Film VFX VFXWorld

Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’

By Dan Sarto | Tuesday, November 7, 2017 at 3:12pm

VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.

Feature Film VFX VFXWorld

Hail Caesar! Weta Delivers Digital Mastery for ‘War for the Planet of the Apes’

Models supervisor Florian Fernandez talks about his team’s use of proprietary Manuka ray tracer to create photorealistic apes and more for Matt Reeves’ futuristic action-adventure hit.

VIEW Conference Blogs

WATCH: ILM’s Russell Earl Talks the VFX of ‘Captain America: Civil War’ at VIEW

By Dan Sarto | Tuesday, October 10, 2017 at 9:55am

The veteran VFX supervisor discusses digital doubles, animating believable performances and handling on-set technical challenges while shooting Marvel’s smash super hero hit, ‘Captain America: Civil War.’

VIEW Conference Blogs

WATCH: Atomic Fiction’s Ryan Tudhope Talks Iconic ‘Deadpool’ Freeway Chase at VIEW

By Dan Sarto | Thursday, October 5, 2017 at 2:45pm

The studio’s co-founder and VFX supervisor details the fully CG fight chase sequence from Tim Miller’s smash Marvel super hero adventure hit.

Feature Film VFX VFXWorld

ILM Brings International Space Station Reality to ‘Life’

VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.   

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