Disney+ and Marvel Drop ‘She-Hulk: Attorney at Law’ Trailer and Art
The new spot cues fans into everyday struggles one might expect as a single, 30-something, superhuman lawyer.
The new spot cues fans into everyday struggles one might expect as a single, 30-something, superhuman lawyer.
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
For the 14th consecutive year, each Academy Award nominee for the Best Visual Effects used NVIDIA technologies.
New film delves into the origins of a biochemist-turned-bloodsucker, who first appeared in Marvel comics as a foil to Spider-Man and later became a flawed antihero.
VFX supervisor Scott Edelstein, nominated for an Oscar alongside Kelly Port, Chris Waegner, and Daniel Sudick, led his team in delivering more than 520 shots and 600 unique assets, including recreating 2.5 square miles of New York City for the dramatic Doc Ock – Spidey bridge fight, in Marvel’s smash action-adventure hit.
Role NEP Group’s newly formed business unit will focus on expanding company’s global virtual production solutions while supporting its network of permanent stages for film and tv.
The Oscar-winning VFX studio creates a hostile planet, battling robots, and a lost civilization for Netflix’s hit sci-fi series about the inter-galactic adventures of the Robinson family… that’s always in danger!
The VFX studio delivers 237 shots, including the adorable, faceless, and furry four-winged Dijiang sidekick, in Marvel Studios’ first Asian super hero film.
Who’s not thrilled to hear once again the fateful phrase, ‘Danger Will Robinson… Danger’ as the third and final season of the reimagined 1965 Irwin Allen sci-fi classic is soon in hand; Netflix launches the space opera’s concluding episodes December 1.
Marvel’s living vampire with a rare blood disorder unleashes his darkness in the all-new action thriller hitting theaters January 28.
Leading visual effects studio delivered 89 digital environments, 87 gameplay shots, and 347 VFX shots on Shawn Levy’s comedy adventure starring Ryan Reynolds as a bank teller who discovers he’s a background player in an open-world video game.
Technology is honored for elevating photorealistic VFX to new heights in episodic productions; the award will be presented by the Television Academy Engineering Committee live at their annual event on October 21
Big rocks, wrecked ships, and at least one unfortunate person careen through space in the streamer’s first official glimpse of their acclaimed sci-fi series’ third and final season, premiering December 1.
Joce Capper will oversee London studio, working in tandem with her Montreal colleagues; Rebecca Manning joins visual effects team following tenure at FuseFX as digital effects supervisor & head of 2D.
Leading VFX studio delivers almost 250 shots, including digital doubles, CG cars, and an unforgettable race to elude capture in Marvel Studios’ thrilling new MCU adventure.
The industry veteran brings over 20 years of technical expertise and leadership experience to his new role; credits for digital modeling and look development on projects include ‘Tron: Legacy,’ ‘The Three Musketeers,’ ‘Resident Evil: Retribution,’ and ‘Penny Dreadful.’
Oscar-winning VFX studio puts on a masterclass in destruction as they build, and then demolish, the enormous airborne training fortress, with heroes and villains all dodging flaming wreckage as they plummet to earth, in the finale of Marvel Studios’ latest MCU thriller.
Former Digital Domain executive producer brings extensive experience in global advertising campaigns, music videos, and live event holograms, including key content for the Academy Awards and Super Bowl.
Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.
The visual effects and sound studio’s new branch makes previously remote services more hands-on for its China-based clients; PixelBox deal increases the studio’s resources and capabilities.
The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.
Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.