Tagged With: digital creatures

Light ‘em Up VFXWorld

An Inferno of Horror: How Herne Hill Media VFX Ignited ‘The First Omen’

Herne Hill VFX supervisor Ben King describes how his studio delivered almost 200 visual effects shots, all grounded in a 1970s cinematic style, including extensive layering of practical and digital fire, along with a jackal-inspired demon, in Arkasha Stevenson’s chilling prequel to the classic 1976 film.

We Want More Psychohistory

Finding the Right VFX Equation for ‘Foundation’ Season 2

VFX supervisor Chris MacLean talks about the stunning visuals – 3,215 shots in all - that depict the worlds, characters, ships, and creatures of the hit sci-fi series, based on Isaac Asimov’s famed Hugo Award-winning sci-fi trilogy about Dr. Hari Seldon’s mathematical ‘psychohistory’ predictions; now streaming on Apple TV+.

Everybody Wants to Save the World… Again VFXWorld

VFX Helps Up the Post-Apocalyptic Humor in the Genre-Shifting ‘Fallout’

Creators and co-showrunners Geneva Robertson-Dworet and Graham Wagner, and VFX supervisor Jay Worth, discuss how they integrated 50’s B-Movie Sci-Fi, Spaghetti Western, and Future War tones and designs into their darkly satirical hit series adaptation of Bethesda’s best-selling video game, now streaming on Prime Video.

A Clash in the Monsterverse VFXWorld

Wētā FX Fashions Creatures Great and Small for ‘Godzilla x Kong: The New Empire’

VFX Producer Kevin Sherwood and Animation Supervisor Ludovic Chailloleau talk Shimo, Skar King, One-Eye, Suko, and the myriad environments of Hollow Earth created for the latest Warner Bros./Legendary Monsterverse outing.

Feature Film VFX VFXWorld

Scanline VFX Takes a Big Bite Out of ‘Meg 2: The Trench’

The studio delivers 590 shots across 20 sequences, including the prehistoric opening, the final battle, and loads of creature work on a T. rex, giant octopus, snappers, and megalodon triumvirate of Apex, Haiqui, and Bob, in Jason Stathom and Warner Bros.’ ‘The Meg’ sequel.

Down Boy!

The Bewitching Victorian Era VFX of ‘The Nevers’

VFX supervisor Johnny Han, working with Scanline VFX, EDI Effetti Digitali Italiani, Mackevision, MR. X, BUF, and Jellyfish Pictures, produced 2,000 shots for Season 1A and 2,500 for Season 1B – including the ‘Shockdog’ - on the Emmy nominated HBO series, set in an 1896 London rocked by a supernatural event that gives certain people – mostly women – abnormal abilities.

Geralt Handiwork is Afoot Headline News

Cinesite Adds ‘Monstrous’ VFX to ‘The Witcher’ Season 3

The award-winning visual effects studio creates the huge-jawed Aeschna sea monster, the deadly Flesh Monster, and a huge Ring of Fire, in the hit fantasy adventure’s latest season; watch the final S3 episodes now on Netflix. 

One Last Ride VFXWorld

Framestore Takes the Road to ‘Knowhere’ on ‘Guardians of the Galaxy Vol. 3’

Led by VFX Supervisor Stephane Naze, the company’s Montreal studio, alongside its London and Vancouver facilities, created Groot, Cosmo, their severed Celestial head HQ known as Knowhere, and the fight with Adam Warlock on Marvel Studios’ smash sci-fi adventure hit.

One Last Ride VFXWorld

Wētā FX Brings a ‘Universe’ of Visuals to ‘Guardians of the Galaxy Vol. 3’

From giant red spaceships to tentacled, toothy Abilisks, the studio’s VFX and animation teams, led by VFX supervisor Guy Williams and animation supervisor Michael Cozens, pull out all the stops for the final chapter of James Gunn’s MCU trilogy.

That’s the Second Biggest Themberchaud We’ve Ever Seen VFXWorld

MPC Goes with the Lava Flow on ‘Dungeons & Dragon: Honor Among Thieves’

Led by VFX supervisor Axel Bonami, the studio’s team delivers 500 shots on Jonathan Goldstein and John Francis’ action adventure, including a multi-creature-transformation castle escape sequence, the cavernous, lava-filled Underdark, Themberchaud the dragon, a host of magical spells and one really cool portal.

Where Did Hmmmmm Come From? VFXWorld

Conjuring VFX Magic for Netflix’s ‘The Witcher: Blood Origin’

Visual effects supervisor John Moffatt reveals some of ‘The Witcher’ prequel’s magical sequences, roughly 1,000 shots that include portals, creatures, and the startling human transformation into the original monster hunting Witcher prototype.

Things That Go Bump in the Night VFXWorld

The Grotesque Beauty of ‘Guillermo del Toro’s Cabinet of Curiosities’

VFX Supervisor Dennis Berardi dishes on the show’s signature production of ghouls, critters, an octopus, a blob monster, a six-foot long queen rat, and a lady made out of beauty lotion – 2,000 visual effects shots all totaled - in the horror anthology series now streaming on Netflix.

Let's All Head to the Maul VFXWorld

Here Kitty Kitty: The Roaring VFX of ‘Beast’

VFX Supervisor Enrik Pavdeja, along with Framestore, BlackGinger, and The Third Floor, deliver a bloodthirsty, rogue, fully CG lion involved in 240 shots, including a number of enormously long 5,000-10,000 frame one-takes, on Baltasar Kormákur’s survival thriller.

The Mechanical Dino Wrangler Returns VFXWorld

The Seamless Animatronics–CG Integration of ‘Jurassic World Dominion’

By Trevor Hogg | Wednesday, September 7, 2022 at 3:51pm

John Nolan, a trainee 22 years ago on ‘Walking with Dinosaurs,’ returns to the world of mechanical saurians to produce 48 creatures from 12 species, including a 22-foot-high Giganotosaurus with a head the size of a transit van, in Colin Trevorrow and Universal’s latest dino epic.

ILM Will Find a Way! VFXWorld

Dinosaurs ‘R’ Us: ILM Continues Its ‘Jurassic’ Winning Streak

VFX supervisor David Vickery talks about combining old-school and brand-new techniques in the service of realism and saurian hijinks on Universal’s ‘Jurassic World Dominion,’ now playing in theaters, available from Universal Home Entertainment on 4K, Blu-ray and Digital, and coming to Peacock September 2.

Such A Bzzzzy VFX Team! VFXWorld

What’s the Buzz on Framestore’s Photorealistic VFX in ‘Man Vs Bee’?

Well, the studio created 600 shots for Netflix’s Rowan Atkinson slapstick comedy -- 202 of which featured the series’ plucky and relentless bumblebee co-star.

We Want More Marvel! VFXWorld

Weta FX Delivers a Monstrous 3rd Act for ‘Shang-Chi and the Legend of the Ten Rings’

Leading VFX studio creates the mythical Great Protector dragon, demonic Dweller-in-Darkness, and an army of little demons for Marvel Studios’ first film to feature an Asian super hero. 

TV VFX Headline News

Watch Video of How ILM Brought Alligator Loki and Alioth to Life

In this VFX breakdown reel, see how the horned gator was created, including skin textures and a medley of facial expressions that made the reptilian star a series favorite.

TV VFX VFXWorld

Folks VFX Helps 'Empower' Young DC Heroes in ‘Titans’ Season 3

By Dan Sarto | Monday, January 10, 2022 at 3:53pm

Studio creates new and even more amazing superhero powers, as well as a photoreal green tiger and CG environments like the Amazons' island of Themyscira, for the HBO Max series, recently renewed for Season 4.

We Want More Marvel! VFXWorld

TRIXTER Goes Full Morris on ‘Shang-Chi and the Legend of the Ten Rings’

The VFX studio delivers 237 shots, including the adorable, faceless, and furry four-winged Dijiang sidekick, in Marvel Studios’ first Asian super hero film.

TV VFX VFXWorld

ILM is Up to its Void in Alligators with ‘Loki’ VFX

By Trevor Hogg | Thursday, September 2, 2021 at 10:35am

The visual effects giant delivered 500 shots on Marvel Studios and Disney+’s latest MCU episodic adventure, creating the pyroclastic-like trans-temporal monster, Alioth, along with Alligator Loki and the cloudy, ambiguous world where everything pruned by the TVA is deposited.

TV VFX Headline News

Goodbye Kansas Shares ‘The Irregulars’ VFX Breakdown Reel

By Dan Sarto | Tuesday, July 6, 2021 at 4:34pm

The company’s London and Stockholm offices delivered 229 VFX shots and 20 assets for the Netflix crime drama about the Baker Street Irregulars, based on the works of Sir Arthur Conan Doyle.

In Space No One Hears You Render Headline News

Milk VFX Goes ‘Intergalactic’ for Sky

By Dan Sarto | Tuesday, May 25, 2021 at 3:51pm

Visual effects studio delivers 850 shots across eight episodes of the sci-fi prison break drama, spanning complex planet and city environments, a spaceship crash, hyperspace travel, creatures, and character enhancements.

Pages