The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Tagged With: deep learning
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.
Free digital event opens with ‘Digital Humans’ keynote by Pinscreen founder Hao Li, a leader in deepfake art and technology, who will discuss the evolution of virtual living triggered by the global pandemic.
Explore an extensive catalog of sessions, podcasts, demos, research posters and more; see GTC 2020 keynote by Nvidia chief scientist Bill Dally.
YouTuber EZRyderX47’s viral deepfake sensation seamlessly and convincingly transforms Christopher Lloyd and Michael J. Fox into Robert Downey Jr. and Tom Holland.
Deep Learning and AI will certainly continue making inroads into VFX production, but they are merely tools, there to be our creative servant, not our master.
Company veteran has held several senior executive positions prior to taking the helm, effective immediately.
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
The noted researcher and consultant discusses various aspects of artificial intelligence, how the technology is being used in visual effects and the dangers of unchecked deployment.
Offering a powerful tool for creating virtual worlds, interactive ‘smart paintbrush’ app harnesses the power of generative adversarial networks to convert rough doodles into stunning photorealistic landscapes.
Noted Oscar-winning production designer will be joined by Patrick Hanenberger from ‘The LEGO Movie 2’ in sharing their latest work.
Sony Pictures Imageworks VFX supervisor Danny Dimian will present work on hit animated feature; animators Sophie Koto Gate, Michael Frei, Boris Labbé and Tomek Popakul will share their distinctive work.