Companies plan to broaden scope of French non-profit school’s curriculum with a course on storyboarding; a technical data management course is also planned for 2022.
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Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.
Online training course in popular 2D animation software is designed to prepare artists to work in the animation industry; animation course runs May 17-28, with rigging course running June 7-18.
The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.
Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details.
Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.
Talks and discussions with top speakers will focus on insights and strategies for promoting awareness, empowerment and equity.
Bruce Wright’s film about a playful puppy and pompous dragon combines hand-drawn animation with innovative VR technology.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Organizers are looking to showcase media artwork that embodies artistic visions and creative applications of new media at upcoming November 17-20 Brisbane, Australia conference.
Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.
Expansive Immersive Pavilion and VR Theater programs will feature projects from Magic Leap, Walt Disney Animation Studios, NYU, Microsoft, Google Spotlight Stories, MIT, and others.
Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).
Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
In its 46th year, the conference is set for July 28 – August 1, 2019 at the Los Angeles Convention Center.