The iPi Soft founder and CEO discusses the current state of markerless motion capture animation technology, including real-time tracking and live streaming.
Tagged With: console games
‘Assassins Creed’ and ‘Tom Clancy’s’ game franchise publisher announces a series of senior management resignations amidst CEO pledge for fundamental change in workplace culture.
Shanghai-based production company delivers VFX-driven spot featuring swordplay, lava monsters and plenty of mayhem to promote computer maker’s Predator line of gaming hardware.
Featuring the voice of Jodie Whittaker, the fully interactive adventure will transport fans through space and time, and will launch on PlayStation VR, Oculus Rift, Oculus, HTC Vive and Vive Cosmos.
World’s biggest anime brand expanding collaboration with leading gamer fan platform in first ever non-gaming loot offer.
New version boasts more than 300 improvements, including special optimization tools for mobile developers.
GDC, running March 19-23, 2018, is the world's largest professional game industry event, bringing together game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking.
Amid the myriad of games and gamers crammed onto the L.A. Convention Center floor, three games stood out above the rest.
Reel FX director Barrett Lewis teams with digital agency AKQA to direct alternate history in-game animated trailer for new sci-fi/horror video game title from Bethesda Softworks and Arkane Studios.
I accepted an invitation to become scientist Morgan Yu, shoot stuff with a glue gun and read other people’s post-it notes in Bethesda’s upcoming May sci-fi-themed first person shooter release…
With only a modest set of new goods, the latest ‘Destiny’ expansion pack doesn’t come close to matching previous ‘The Taken King’ release.
Disney falls short of analyst expectations for the second quarter of 2016; discontinues ‘Infinity’ gaming line with plans to lay off 250-300 artists and other staff.
As we await 2016’s big game releases, AWN game writer Spencer Fawcett looks back on his favorites of 2015.
Ubisoft’s decision to push next ‘Assassin’s Creed’ release to 2017 may signal needed change in big game franchise planning.
Square-Enix and Io Interactive make bold move with planned episodic release of upcoming ‘Hitman’ reboot.
Expectations are high as Spencer Fawcett breaks down upcoming game releases he’s most excited about.