VFX supervisor Paul Santagada’s team used CG to build out and assemble the film’s physical Rust Bank Cemetery and Underworld sets, integrating plate elements, performance passes, secondary bits, and a bunch of fluid, smoke, breaths, and bubbles - delivering 275-300 shots across around 12 sequences on the stop-motion comedy horror film, now streaming on Netflix.
Tagged With: Concept Art
Producer Mark Swift talks about the development of DreamWorks Animation’s blockbuster adventure-comedy now in theaters, and why the long-awaited swashbuckling feline’s return is his favorite of all the films he’s worked on.
Joel Crawford, director of DreamWorks Animation’s latest adventure-comedy, talks about Kurosawa, Sergio Leone, and the making of his new film about the famous whiskered adventurer’s coming to grips with mortality, a brilliant, instant classic, now in theaters.
For Production Designer Nate Wragg, the daredevil feline star and supporting characters of DreamWorks Animation’s new 3DCG comedy adventure, launching today in theaters, sport more exciting, painterly looks that draw heavily from their illustrated origins.
In an AWN exclusive, see how the studio designed and produced the signature opening chase scene, where cops and robbers careen across Los Angeles, in the studio’s 3DCG action comedy about a crackerjack criminal crew of animal outlaws attempting to become model citizens, starring Sam Rockwell, Craig Robinson, and Awkwafina.
In his animation directorial debut, the manga illustrator and character designer on anime like ‘I Want to Eat Your Pancreas’ and ‘I Fall in Love With You Through a Robot’ explores the mystery and fragility of life and death through the story of three troubled teenagers who summon a spirit that can answer any question.
The architecture student/concept artist discusses her challenges in pursuing an artistic career in Morocco.
Animation supervisors Jeff Riley and Malcolm Lamont share how director Henry Selick encouraged them to break all the rules on his new film, eschewing CG for in-camera practical effects wherever possible and employing lots and lots of gooey museum gel.
Director Don Hall, co-director/writer Qui Nguyen, and producer Roy Conli talk about the making of Walt Disney Animation Studios’ lush, expansive, and action-packed CG animated sci-fi film hitting theaters November 23.
Led by VFX supervisor James HattSmith, the studio delivers 360 shots filled with a wide range of expansive visuals on the Netflix dark fantasy that follows the journey of Morpheus, the King of Dreams, captured and held prisoner for over a century, who struggles to fix the chaos his absence has caused.
British Columbia’s only Oscar-accredited festival is back as a hybrid event, with an expansive program of talks, presentations, screenings, and career networking events, running October 27 – November 30; submissions still being accepted through September 16.
Led by VFX Supervisor Tommy Tran, the studio produced massively complex visuals on 1,827 shots in Season 3 of Seth MacFarlane and Hulu’s sci-fi comedy, including bigger and more complex planets, space battles, and an impressive, completely overhauled USS Orville.
The annual event returns in-person as well as online, running October 27 to November 30; the deadline to submit films is September 16.
The series takes a behind-the-scenes look at the talent creating the company’s most popular games; the newest episode spotlights 3D character artist Annie Kwon, who works on the skins team for ‘League of Legends.’
Running through August 28, the special exhibit, taking on entire floor of the Museum of Contemporary Art in Zagreb, celebrates the festival’s 50th anniversary with collections of memorabilia and animation art.
Tasked with recreating the late Harold Ramis in ‘Ghost Busters: Afterlife,’ the VFX studio referenced earlier movies, concept art, and libraries of skin maps and photos, to deliver a digital character that was satisfying to both audiences and the actor’s family.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
Writer/director John Vassallo and studio SVP, Creative Logan McPherson talk about their award-winning 2D animated short film, a ghostly tale of a boy who loses his dog and must face terrifying forces to get her back.
Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.
At Anime Japan 2022, thatgamecompany shared concept art and storyboards revealing new characters and the expansion of its popular game franchise; ‘Sky Assemblies’ and ‘Sky Crafting Corner’ give fans a chance to take part in themed activities including arts and crafts, trivia, and in-game challenges.
From the creator of ‘Maya and the Three’ comes an animated film about Chacho, a scrappy, masked luchador chihuahua; Gabriel ‘Fluffy’ Iglesias stars and produces.
UK animation and VFX studio returns for the Sky TV drama's third and final season; VFX breakdown reel highlights studio’s work crafting a range of subtle, magical visual effects grounded within the tone of the storytelling.
The visual effects conference highlights artistic and technology advances in VFX; programs will include a look at artificial intelligence, sessions focused on the industry’s business and people, production sessions, and presentations of concept art.
What began as a livestreamed web series about a group of friends playing ‘D&D,’ has become 24 episodes of an animated adult fantasy-adventure featuring an excitable band of misfits with a fondness for boozing, brawling, and just generally F**king S**t up, desperately trying to pay off their mounting bar tab; highly anticipated show hits Prime Video today, January 28.