While sharing about ‘taking care of business,’ our NYC kitty gets a bit sentimental in a cat litter commercial that also tout’s the company’s mission to help animal shelters across the country.
Tagged With: Computer Graphics
Addressing a shortage of skilled workers in the animation field, agreement will help promote education and career paths for students that will ultimately expand the talent pool and strengthen the growing industry.
Star-studded 21st edition of Italy’s premier digital media conference, with 125 planned talks, workshops, and panels, as well as special Business Innovation Summit, will be presented free of charge, coming October 18-23, online and on-site in Torino, Italy.
NVIDIA GTC 2020 kicked off today with Huang’s presentation exploring real world implications of AI and its impact challenges the world’s faces today.
The Motion Design Department’s trained students qualify for fully featured EDU licenses of Houdini FX for home use and a one-year Core or six-month FX license upon graduation.
With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.
New browser-based painting application facilitates real-time collaboration for up to 30 people at a time, working anywhere.
Fans were treated to a premiere screening of ‘Red vs. Blue,’ the announcements of a video competition series, ‘Grudge Night,’ and the new series ‘Dead Little Roosters,’ a spiritual successor to ’11 Little Roosters.’
Reimagined Berlin tradition offers free 2-day livestream broadcast featuring conversations and talks with artists, animators, designers, activists, and academics.
The 9-time Oscar-winner will discuss his career, unique artistic vision, and answer conference attendee questions at the 21st edition of the annual conference, being held October 18-23, online and on-site in Torino, Italy.
The studio behind Oscar-winning ‘Spider-Man: Into the Spider-Verse’ is teaming with Cyprus-based CG research center to explore new front-end animation production technology using machine learning and advanced 3D.
Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.
Universal Everything’s VR crowd game offers a unique immersive experience allowing exploration of the individual and the collective.
Graphics industry analyst Dr. Jon Peddie speculates about the UK tech giant’s future amid growing rumors of a Softbank sale.
Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.
Upgrade to company’s flagship video/audio editing, color grading and FX platform include AI-driven effects, GPU accelerated workflows, advanced motion tracking and other major enhancements.
At the recent Foundry Live event, the Katana team shared a sneak peek at their ground-breaking new lookdev and lighting software release slated for later this year.
Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.
HP, Intel and Movidiam’s #PowerYourBreakthrough is an artist-led initiative designed to inspire new and upcoming creative artists in the VFX and film industry.