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Tagged With: Computer Graphics

Previs Headline News

SolidAnim Introduces New Versions of SolidTrack and Mr Méliès at Cinegear 2016

New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.

Previs Headline News

SolidAnim Goes Through the Looking Glass in ‘Alice in Wonderland’ Sequel

On-set virtual tracking equipment and visualization software utilized for previsualization and tracking on Disney’s ‘Alice Through the Looking Glass.’

Motion-Capture Headline News

Audiomotion Delivers High Impact In-Game Animation for ‘Quantum Break’

U.K.-based performance capture studio partners with Finnish video game developer Remedy Entertainment to create large-scale in-game stunt sequences and player moves for Microsoft Studios’ blockbuster video game release.

SIGGRAPH 2016 Headline News

SIGGRAPH Unveils 2016 Technical Papers Preview

Technical papers selected to participate at SIGGRAPH 2016 include an exploration of Shadow Theatre, Virtual Reality mapping techniques, sketch-based motion editing for articulated characters, and more.

FMX Headline News

FMX Wraps 2016 Edition with Record Attendance

Twenty-first edition of European conference spotlighting animation, visual effects, games and transmedia saw a new all-time high of 3,500 attendees.

Virtual Reality Headline News

Cogswell College Launches VR/AR Certificate Program

Industry Advisory Board for new certificate program includes Citrix Systems’ Fabien Bourdon, CloudPic founder & CEO Richard Chuang, Geomedia’s Jeremy Kenisky, Jaunt VR’s Curt Miyashiro, and Azimyth Creation Studio founder & CEO Stephanie Riggs.

Autodesk Headline News

Autodesk Releases Latest Versions of Creative Finishing and 3D Animation Offerings

Autodesk Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017 now available; new tools and improvements deliver innovation, productivity and efficiency.

Thinkbox Software Headline News

Thinkbox Debuts On-Demand, Per-Minute Licensing with Deadline 8

Updates Include third-party metered licensing with The Foundry’s NUKE and KATANA, and Chaos Group’s V-Ray; a new proxy server; and enhanced monitor features.

Autodesk Headline News

Autodesk Announces Acquisition of Arnold Maker Solid Angle

Developers of Arnold, the 3D animation and visual effects ray-tracing image renderer used on VFX Oscar winner ‘Ex Machina,’ purchased for an undisclosed sum.

NAB 2016 Headline News

GPL Technologies to Showcase NVIDIA Technology at NAB 2016

Full schedule of live virtualization and visualization demonstrations using NVIDIA GRIDTM technology, NVIDIA Quadro professional GPUs, and the Quadro Visual Computing Appliance set for the 2016 NAB Show in Las Vegas.

NAB 2016 Headline News

AMD Launching 32GB Workstation Graphics Card at NAB 2016

World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.

The Foundry Headline News

The Foundry Delivers Increased Performance and Efficiency with NUKE 10

NUKE 10 offers key new updates across NUKE, NUKEX and NUKE STUDIO, improving performance in Roto Paint, Vector Blur, timeline manipulation and transcoding, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes.

Technology Headline News

OTOY Announces Availability of OctaneRender 3 & OctaneRender Cloud

Cloud graphics company unveils massive update to its OctaneRender GPU rendering software ecosystem and a detailed roadmap for integration of OTOY’s advanced real-time path tracing engine Brigade.

FMX 2015 VFXWorld

WATCH: Jon Peddie and Kathleen Maher Analyze CG and VR Tech Markets at FMX 2015

By Dan Sarto | Monday, March 14, 2016 at 5:20am

Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.

FMX 2015 ANIMATIONWorld

WATCH: Terrance Masson Talks Location-Based Augmented Reality Applications at FMX 2015

By Dan Sarto | Wednesday, March 9, 2016 at 5:31am

Terrance Masson, founder and CEO of Building Conversation, discusses the mobile, location-based augmented reality applications being developed at his company.

FMX 2015 VFXWorld

WATCH: NYU's Ken Perlin Talks Future of CG UI and VR Tech at FMX 2015

By Dan Sarto | Friday, March 4, 2016 at 6:07am

Ken Perlin, professor of computer science at the NYU Media Research Lab, discusses where virtual reality may be used in years to come and what that could mean for our society.

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