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Tagged With: Computer Graphics

SIGGRAPH Asia Headline News

SIGGRAPH Asia 2016 Ventures into Virtual Reality

Annual event showcasing the world’s top professionals, academics and creative minds at the forefront of digital imaging, research, science, art, animation, gaming, interactivity, education and emerging technologies runs December 5-8 in Macao.

Animated Feature Films VFXWorld

Troy Saliba Talks the Animation of ‘Alice Through the Looking Glass’

By Dan Sarto | Friday, September 16, 2016 at 7:17pm

Veteran Sony Pictures Imageworks animation supervisor riffs on designs, characters and production complexity on Disney’s ‘Alice in Wonderland’ fantasy adventure sequel.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 Wraps in Anaheim, CA!

World’s leading interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques plays host to more than 14,000 visitors from 74 countries around the globe.

call for entries Headline News

Reallusion Announces 2016 3D Character Design Contest

Prizes include the chance to win a share of $4,000 cash along with 3D software, hardware and content prizes from industry sponsors including PolyCount, Allegorithmic, ZBrush, Marvelous Designer, Marmoset, HTC Vive and Noitom motion capture.

Pixar Headline News

Pixar Animation Studios Open-Sources Universal Scene Description

Open source release of technology used for the interchange of 3D graphics data through various digital content creation tools provides an effective and scalable solution for the complex workflows of CG film and game industry studios.

Brown Bag Films Headline News

Brown Bag Films Recognized with Shotgun Pipeline Award

Dublin-headquartered animation studio Brown Bag Films takes home the Pipeline Shotty Award recognizing excellence in tool development at SIGGRAPH 2016.

Epic Games Headline News

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH 2016

Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!

Shotgun Software Headline News

Shotgun Recognizes Pipeline Heroes at SIGGRAPH 2016

Mammal Studios pipeline technical director Janice Collier is honored with this year’s Hero Award for her outstanding contributions and the ongoing development of Shotgun’s Toolkit.

Massive Headline News

Massive Simplifies AI-Crowd Simulation with New Parts Library

During SIGGRAPH 2016, Massive debuts the single most significant improvement to its AI-crowd simulation software since it was first released along with updates to Ready to Run Agents.

Shotgun Headline News

Shotgun Software Announces Shotgun 7.0 at SIGGRAPH 2016

Latest update expands Shotgun's review capabilities by introducing editorial cut data into the review process, enabling teams to view their work at any time, in context with the latest cut.

3D Headline News

Autodesk Upgrades VR Capabilities & 3D Animation Tools at SIGGRAPH 2016

Autodesk unveils new VR capabilities & 3D animation tools for indie game developers, including Maya LT 2017 and 3D game engine and real-time rendering solution Stingray 1.4.

SIGGRAPGH 2016 Headline News

Silverdraft Demon Sets VR and Flame on Fire at SIGGRAPH 2016

Demon supercomputers deliver collaborative shared-volume VR with Autodesk VRED and Immersive Design Studios’ Canvas visualization software, real-time ray-tracing with display frame rates up to 90fps, and the industry’s fasted Flame.

SIGGRAPH 2016 Headline News

Fabric Software Introduces ‘Blocks’ with Fabric Engine 2.3 at SIGGRAPH 2016

Blocks make visual programming even more powerful and easy-to-use; new release to be shown publicly for the first time at SIGGRAPH 2016.

SIGGRAPH 2016 Headline News

Autodesk Announces SIGGRAPH 2016 Production Sessions

Autodesk’s Vision Series at SIGGRAPH  2016 includes presentations from Academy Award-winning director Patrick Osborne, Portland-based animation studio LAIKA and VFX outfit Atomic Fiction.

SIGGRAPH 2016 Headline News

The Foundry Bringing the Future of VR and VFX to SIGGRAPH 2016

Developer of tools for CG content creation hosting behind-the-scenes presentations from a raft of customers including Pixar Animation Studios, MPC and Sony Pictures Imageworks.

SIGGRAPH 2016 Headline News

Chaos Group Announces Blockbuster Lineup for V-Ray Days at SIGGRAPH 2016

Fourth annual event offers exclusive behind-the-scenes look at VFX for hit films, games and television; sneak peek at live VR rendering tech.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 to Highlight Emerging, Studio & Mobile Technologies

Conference to feature the latest in emerging technologies with more than 20 interactive installations, as well as 3D printing workshops and a range of talks on mobile applications.

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