Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
Tagged With: Computer Graphics
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.
HP, Intel and Movidiam’s #PowerYourBreakthrough is an artist-led initiative designed to inspire new and upcoming creative artists in the VFX and film industry.
Studio challenges aspiring character animators to create their own 10-20 second animation; entry deadline is August 15, 2020.
After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.
New version is part of Nuke 12.2 release that includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.
The 17th edition of Slovenia’s weeklong animation festival promises to deliver the best and latest productions from the Eastern and Central European film scene.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Available this September, the 64 core, single socket CPU platform is powered by AMD’s brand-new high-performance processor.
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
Advancements in 3Delight NSI 2.0 include powerful toon shading toolset, overhauled live rendering and new texturing tools.
Film eligibility window extended for 93rd Academy Award consideration; museum opening postponed to coincide with new awards telecast date.
Daniel ‘Hashi’ Hashimoto hosts tutorial showcasing manual and automated processes for 3D scene normalization.
‘Selma’ director and Head of ILM, along with newcomers Debra Zane, Stephen Rivkin, Linda Flowers, and Lynette Howell Taylor, are part of newly elected 2020-2021 board.
Overall PC GPU shipments decreased -5.3% from last quarter, as the COVID-19 pandemic affected numerous areas of business.
Extensive gallery features profiles and accomplishments of CCS graduates across 12 departments, including BFA and MFA programs.
163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.
Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.
Computer graphics guru Eric Haines will share his expertise as he covers key concepts in ray tracing.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Starting tomorrow, running through May 8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.