2-year research programs setup to help solve problems facing the visual effects industry; areas of focus include the application of machine learning to solve VFX light transport simulation problems, and learned resolution - independent rendering for feature films.
Tagged With: Computer Graphics
The Flame artist joins studio after a 10-year stint at The Mill; artist’s project work includes John Lewis’ ‘Man on The Moon’ and Nike’s ‘Winner Stay.’
Polish VFX studio shares a video of their work using revolutionary Trioscope EHA live-action / CGI hybrid animation technology in Netflix and Trioscope Studios’ gripping four-episode WWII miniseries.
The all-digital 3-day global event will feature webinars covering creative themes including manga-making and illustration; webinars will be hosted by creatives from a range of industries.
The Academy Award-winning computer graphics pioneer joins streamer’s Data Science and Engineering team to oversee new technology development across VFX, virtual production, and animation production.
Selected innovative immersive projects in XR will be showcased at the conference, taking place in Tokyo from December 14-17; the submission deadline is July 15.
Company brings on VFX supervisors Khalid Almeerani and Carlos Caballero Valdés, and VFX producers Lisa Purisima and Florent Villegas, to bolster its high-end visual effects production efforts.
The next generation ThinkPad P1, P15, and P17, teamed with new ThinkVision P34w-20 monitor and Thunderbolt 4 workstation dock, provide professional users the flexibility to work from anywhere.
The extensive line-up includes 191 research projects from 22 countries, covering numerous subfields of computer graphics and interactive techniques; live conference events run August 9-13, with on-demand available August 2 – October 29.
Ceremony moves to March 27, 2022; film eligibility window returns to standard December 31 deadline, though requirements remain unchanged from 2021 awards.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
To create a vibrant retro mood for the futuristic sci-fi series, creative director Sharon Lock used After Effects and Cinema 4D, with live-action and hand-painted elements, to complement the production team's vision and visual language.
The event kicked off May 10 with a full slate of online and onsite events including meetings, conferences, workshops, and presentations; the Best Shorts finalists will be available for home viewing through May 23 via the Retiana Latina and Filmin platforms.
Nine projects selected out of 75 submissions include a diverse group of films with varied themes; festival runs from June 14-19.
Once again, the technology company’s professional GPUs are behind all five VFX Oscar nominees; the 93rd annual Academy Awards take place this Sunday, April 25.
Annual computer graphics conference and exhibition comes to Tokyo, Japan December 14-17.
With full access to Unreal Engine 4.26.1 and comprehensive integration and support for third-party plug-ins, the new release offers users endless opportunities for experimental XR graphics functionality.
Cortney Haile named VP of business development, Albert Soto named chief engineer, and J.R. Benson senior colorist; new hires will support increased offerings including scripted VFX and on-set supervision.
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Premier CG conference is looking for innovative works in computer graphics-based storytelling for its second-ever virtual Electronic Theater showcase; the submission deadline is March 23.
The 2021 online platform's theme, ‘Reimagine Tomorrow,’ is all about connecting the FMX community virtually.
Medical gaming creator expands creative talent roster; industry veteran to work with recently hired design director, Jason VandenBerghe, to innovate and advance the practice of medicine through play.