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Conferences Events

SIGGRAPH Asia 2024

Begins: December 3, 2024

The annual computer graphics conference and exhibition comes to Tokyo, Japan December 3 – 6; will once again the Electronic Theater and Animation Theater will celebrate the best in computer animation.

Celebrating the Best in Computer Graphics Headline News

It’s a Wrap: SIGGRAPH Asia 2023

The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.

Celebrating the Best in Computer Graphics Headline News

16th ACM SIGGRAPH Asia Brings the CG World Together

A gathering place for technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies, the annual conference and exhibition on computer graphics and interactive techniques comes to Sidney, Australia, December 12-15.

Conferences Headline News

SIGGRAPH Asia 2022 Registration Now Open

The Annual Conference takes place December 6-9 in Daegu, South Korea – with COVID travel restrictions lifted, the event promises the in-person return of a diverse group of respected technical and creative people from all over the world; don’t miss SACAF 2022, celebrating the vibrant and inspiring world of computer animation.

Innovative CG Showcase Headline News

SIGGRAPH Asia Wraps First Hybrid Edition in Tokyo

By Dan Sarto | Friday, December 24, 2021 at 10:30am

2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.

People Headline News

Mighty Coconut Staffs Up in Wake of ‘Walkabout Mini Golf’ VR Success

Entertainment studio bolsters leadership team with trio of new hires; Don Carson named Senior Art Director, Michèle Martell, Licensing & Legal Counsel and David Wyatt, Head of Communications & Business Strategy.

Innovative CG Showcase Headline News

SIGGRAPH Asia 2021 Hybrid Conference to Continue as Planned

By Dan Sarto | Friday, December 3, 2021 at 10:27am

With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.

This Update is Unreal! Headline News

Unreal Engine 4.27 is Here!

Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.

Innovative CG Showcase Headline News

SIGGRAPH Asia 2021 Will Be Held in Tokyo and Online

Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.

virtual conference Headline News

SIGGRAPH Asia 2020 Wraps Up First-Ever Live Digital Event

Registration remains open with all content available on-demand through March 2021; highlights included 400 talks and presentations on the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques.

Technology Headline News

Epic Games Releases Unreal Engine 4.26

Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.

Technology ANIMATIONWorld

4 Heart Pumping Nike Spots Created in Just 1 Month with Unity Real-Time Tools

By Dan Sarto | Tuesday, August 25, 2020 at 4:57pm

Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.

Technology Headline News

Unity Publishes 2021 Product Roadmap

Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.

ACM SIGGRAPH Headline News

SIGGRAPH Asia 2020 Goes Virtual

By Dan Sarto | Thursday, July 2, 2020 at 8:07am

Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.

Call for Papers Headline News

Submit Your Technical Papers to SIGGRAPH Asia 2020 by May 21

By Dan Sarto | Friday, May 15, 2020 at 9:28am

Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.

Technology Headline News

Epic Games Releases Unreal Engine 4.25

New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games. 

Unreal Engine Headline News

Epic Games Acquires Megascans Producer Quixel

World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.

Commercials Headline News

Final Frontier and Acer Blast Off with Intergalactic Battle Epic

Shanghai-based production company delivers VFX-driven spot featuring swordplay, lava monsters and plenty of mayhem to promote computer maker’s Predator line of gaming hardware.

Game Developers Conference Headline News

Epic Games Annual ‘State of Unreal’ Set for GDC 2019

Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans. 

VIEW Conference Blogs

VIEW Conference 2018: History You’re Happy to See Repeat Itself

By Dan Sarto | Friday, October 19, 2018 at 4:47pm

Sharing new stories with old friends, while sharing old stories with new friends, makes this annual celebration of the best in animation, VFX and visual storytelling one of my year’s most enjoyable events. 

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