The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.
Tagged With: Computer Animation Festival
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.
Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.
Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.
Michael Frei and Mario von Rickenbach’s powerful short about the random actions of a faceless group wins top prize at annual showcase for excellence in CG animation.
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
Bruce Wright’s film about a playful puppy and pompous dragon combines hand-drawn animation with innovative VR technology.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Submissions open for summer 46th annual computer graphics conference running July 28 through August 1 in Los Angeles.
Independent VFX artist and director Jean-Marie Marbach pushes motion graphics to new heights with his award-winning music video made entirely with Adobe After Effects and Red Giant’s Trapcode Suite.
Jean-Marie Marbach’s abstract short, inspired by Visual Music and made entirely with Trapcode Suite, takes top prize at annual showcase for excellence in computer animation.
Short film debut from Student Academy Award winner Shaofu Zhang and veteran Disney animators Bobby Pontillas and Andrew Chesworth won the Audience Choice Award at this year’s SIGGRAPH Computer Animation Festival.
Disney Animation to bring the world debut of its first-ever VR short, ‘Cycles,’ a behind-the-scenes look at ‘Ralph Breaks The Internet’ and share a complete data set from ‘Moana.’
Ahead of this year’s SIGGRAPH Conference, Computer Animation Festival director Larry Bafia reflects on his experiences heading up this year’s edition, and dishes up some sage advice for first-time attendees.
Filled with vivid, hyper-realistic details, CG short directed by Klaudiusz Wesołowski and produced at Platige Image will screen at this year’s SIGGRAPH Computer Animation Festival.
MoPA short ‘Hybrids’ wins best in show; Supinfocom’s Overrun’ wins best student project; DreamWorks Animation’s ‘Bilby’ receives Jury Award.
Datasmith, which will be available as a private beta in August (unrealengine.com/beta), is designed to help artists and designers simplify the process of importing data into Unreal Engine from over 20 CAD/DCC sources, including Autodesk 3ds Max.