2022 Summer slate of animation activities for teens includes a 10-day program in 3D-asset and animation creation – deadline to apply is July 11; YAY UK Competition and Studio Challenges accepting submissions through September 5.
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Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’
Powerful new reimagined computers, designed with a small, thin form factor for hybrid workplaces, include Dell Optimizer that uses AI to automatically improve application performance, battery run-time, audio settings, and privacy.
PNY is partnering with NVIDIA to bring their revolutionary real-time 3D collaboration and simulation platform to reinvent workflows for dispersed creative teams across the animation and VFX space. Join the free ‘Revolutionizing 3D Workflows with NVIDIA Omniverse Enterprise,’ webinar set for November 17.
This free presentation on November 17 will showcase how companies can address remote and hybrid work challenges with NVIDIA’s new real-time collaboration and simulation platform, Omniverse Enterprise; PNY is also hosting a series of Omniverse Enterprise sessions at GTC 2021, NVIDIA’s free digital conference running November 8-11.
The competition challenges student teams to create a 30 second film; 208 teams submitted films, with 7 teams winning prize packs worth over $200k.
Don’t miss this great competition where student teams create a 30 second film on a given theme in a designated 24 hours; registration deadline is October 13 at 11:59 p.m. PST.
5 participants chosen for first-of-its-kind paid one-year program, in partnership with DreamWorks and Illumination, to develop underrepresented voices in film and TV animation through workshops, seminars, sponsorship, and roundtable discussions.
New enhanced simulation platform with robotics specific extensions provides essential features for building virtual robotic worlds and experiments.
AccessVFX and ScreenSkills launch Young Animator of the Year club and award program for aspiring young animators ages 13-18; teens will complete hands-on challenges set by UK animation studios with chance to compete for prizes.
Tangent Labs co-founder Jeff Bell shares how their platform integrates asset management, production and task management, review and collaboration, sketching, draw overs, and note taking to enable transparent, accessible, and innovative animation and VFX creativity.
Cloud-based platform accelerates collaboration in real-time through connected virtual worlds that provide photorealistic rendering.
New production component tool allows teams to focus on creativity and storytelling by reducing the pain points in their pipeline.
Student teams of 5 have 24 hours to produce a 30-second animated film; deadline to submit YouTube link is Saturday, October 3 at 4PM PST.
Teams of animation students get one week to create an animated short showing their vision of the future of creative collaborations.
New features, including compatibility with Oculus Quest headsets, provide business with innovative ways to achieve remote communication.
NVIDIA Omniverse enables teams to interactively work together to create and render scenes using industry-standard 2D and 3D software.