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Tagged With: cloud-based technology

Fully Rigged Digital Humans from the Clouds! Headline News

Unreal Engine Mesh to MetaHuman Plugin Now Available

New features for the cloud-based MetaHuman Creator let users create photorealistic digital humans, complete with hair and clothing, in minutes; plugin features support new character rigging, animation, and physics features in UE5.

Technology Headline News

VoiceQ 6.0 Package for Dialogue Replacement Now Available

The voice dubbing system’s new enhanced technology adds streaming capabilities, synchronization, and new script formats; added VoiceQ Actor app now available to MacOS users free for one year.

People Headline News

Michael Stein Named New Framestore CTO

The former director, technology studio at Walt Disney Imagineering is a proven leader in the implementation of cutting-edge technology; he'll be tasked with driving the company’s global strategy and R&D across real-time, machine learning and cloud-based technology.

Unlocking the Future Headline News

Autodesk Shares Vision of Cloud-Based M&E Workflows

Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.

Fully Rigged Digital Humans from the Clouds! Headline News

Epic Games’ MetaHuman Creator Early Access Now Open

Program now open for anyone to create unique MetaHumans for direct use in Unreal Engine; new innovative cloud-based app can create digital humans - in minutes - almost indecipherable from the real thing.

People Headline News

Cloud-Based Creative Studio Preymaker Expands Creative Team

Zachary Fortin and Bridgette Doran have joined the company in production and operations, respectively; both bring practical experience in logistics, technology, and creative collaboration.