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Tagged With: CGI

ILM VFXWorld

How ILM Animated Rio, L3, and the Space Creature from ‘Solo: A Star Wars Story’

Industrial Light & Magic employs its traditional hybrid approach to combining practical and CG effects for grounded performances.

Genndy Tartakovsky ANIMATIONWorld

Cruise Control: Genndy Tartakovsky Takes the Helm of ‘Hotel Transylvania 3: Summer Vacation’

By Dan Sarto | Tuesday, June 19, 2018 at 12:27pm

The acclaimed director returns to cowrite and direct the third installment of Sony Pictures Animation’s ghoulish adventure comedy.

Pearl Studio ANIMATIONWorld

Pearl Studio Enters the World Stage with Full Slate of Features at Annecy Studio Focus Session

Animated feature slate for global family audience includes ‘Abominable,’ directed by Jill Culton; ‘The Monkey King,’ developed by Stephen Chow; and ‘Over the Moon,’ directed by Glen Keane.

Annecy 2018 Headline News

Free Download: Special Annecy 2018 Edition of ANIMATIONWorld Magazine!

Grab a café chair, order a double espresso, and enjoy AWN.com’s celebration of all things Annecy and the art, craft and industry of animation.

Pixar ANIMATIONWorld

Brad Bird Makes a Heroic Return to Animation with the Incredible ‘Incredibles 2’

By Dan Sarto | Monday, June 11, 2018 at 2:05am

The two-time Oscar winner continues the adventures of everyone’s favorite super hero family in the long-awaited sequel to Pixar’s 2004 hit.

Dreamworks Animation ANIMATIONWorld

DreamWorks Animation Unveils the Hidden World in First Trailer for ‘How to Train Your Dragon 3’

From new technologies to new characters, director Dean DeBlois answers our questions about what to expect from the culmination of one of the biggest animated franchises of all time.

FMX 2018 Blogs

WATCH: Dennis Gansel Talks ‘Jim Button & Luke the Engine Driver’ at FMX 2018

By Dan Sarto | Tuesday, June 5, 2018 at 10:50pm

The director discusses his latest film, the live-action/VFX driven adaptation of the classic German children’s story.

Annecy 2018 Headline News

Digital Dimension Bringing ‘Improbable Pirate Adventures’ to Annecy 2018

Real-time rendering within Epic Games Unreal 4 game engine powers new CG-animated short-form series aimed at 6-11-year-olds.

Industrial Light & Magic VFXWorld

New Sheriff in Town: ILM’s Rob Bredow Talks ‘Solo: A Star Wars Story’

From in-camera effects to the latest virtual production techniques, Industrial Light and Magic’s newly appointed head rounds up more than 1,800 VFX shots for the Star Wars stand-alone anthology space western.

Annecy ANIMATIONWorld

Annecy 2018: Political, Social and Family Issues Stand Out in a Strong Line-Up of Feature Films

From Belle Époque Paris to biblical Egypt, the films in this year’s feature competition offer a bracing diversity of styles, themes and cultures.

Feature VFX VFXWorld

Framestore Delivers A Slice of the Action for ‘Deadpool 2’

Delivering 229 shots, including a nearly all-CG finale sequence, VFX powerhouse leads work on the two main CG characters  -- Colossus and Juggernaut -- as well as providing superhero VFX and animation work.

Pixar ANIMATIONWorld

Mad for Mid-Century Design: Pixar’s ‘Incredibles 2’

From soaring Googie architecture to fabulous terrazzo flooring, production designer Ralph Eggleston, visual designer Philip Metschan, shading art director Bryn Imagire, and sets supervisor Nathan Fariss join forces to create the incredible world of director Brad Bird’s ‘Incredibles 2.’

Feature VFX VFXWorld

Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’

Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.

Marvel Studios VFXWorld

How Method Studios Crafted Rocket 2.0 for ‘Avengers: Infinity War’

Method VFX supervisor Greg Steele oversees delivery of 430 shots for the culmination of the Marvel Cinematic Universe, including upgrades for Rocket and Groot featuring hand-keyed character animation.

Marvel Studios VFXWorld

Defining Thanos: Weta Brings Motion Capture to New Heights for ‘Avengers: Infinity War’

Weta Digital and Digital Domain transform Josh Brolin’s motion capture performance into a believable and imposing CG adversary.

FMX 2018 VFXWorld

WATCH: Luciana Carvalho Se Talks Immersive AR/VR Tech and Gender Diversity Initiatives at FMX 2018

By Dan Sarto | Sunday, May 20, 2018 at 8:00pm

REWIND’s head of partnerships talks about how AR, VR and immersive media technology are impacting people’s scientific and creative engagement with the world around them, as well as her work with UK-based Unfold Inclusion promoting gender diversity in the technology industry.

call for entries Headline News

Trojan Horse Was a Unicorn Launches Golden Ticket Challenge Art Competition

Winners in the Student and Professional categories to receive a ticket to THU, flights to Malta and 5-star accommodation for the duration of the event.

Technology Events

VIEW Conference Set For October 22 – 26 in Turin, Italy

Begins: October 22, 2018

The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.

FMX 2018 ANIMATIONWorld

WATCH: Aardman’s David Sproxton Talks ‘Early Man’ Stop-Motion Production Challenges at FMX 2018

By Dan Sarto | Friday, May 18, 2018 at 1:14am

The studio’s co-founder discusses their most recent animated feature, ‘Early Man,’ sharing insights on Oscar-winner Nick Park’s writing and directing process and how more and more CGI is integrated into stop-motion filmmaking.

Marvel Studios VFXWorld

Previs Plays a Major Role in ‘Avengers: Infinity War’

Senior previs/postvis supervisor Gerardo Ramirez discusses the highlights and challenges of the fourteenth collaboration between The Third Floor and Marvel Studios.

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