Search form

Tagged With: CG doubles

Venom Returns!

DNEG Causes Considerable VFX Carnage

Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’

TV VFX VFXWorld

For ‘Loki’ VFX, Time is On Method Studios’ Side

By Dan Sarto | Friday, September 24, 2021 at 1:04pm

The leading visual effects studio delivers 450 shots, including key Time Variance Authority, Gobi Desert and The Expanse sequences requiring digital characters, CG set extensions and live-action plate integration, on Marvel Studios and Disney+’s raucous new MCU outing.

Feature Film VFX VFXWorld

ILM’s VFX Help Marvel Studios ‘Wing It’ in ‘Black Widow’

The storied visual effects studio delivers 800 shots, tackling the high-octane opening small plane escape scenes, a Budapest shoot-out and car chase across the city, and the widows fight in villain Dreykov’s flying HQ, in Marvel Studios’ most recent MCU action-thriller.

Good v Evil! VFXWorld

Creating the Post-Apocalyptic World of Stephen King’s ‘The Stand’

By Dan Sarto | Thursday, June 24, 2021 at 1:08pm

Overall VFX supervisor Jake Braver, with the help of ILM VFX supervisor Laurent Hugueniot, delivers 2,800 VFX shots depicting a world decimated by plague and a city ruled by supernatural evil, in the 9-part series from CBS Television Studios now streaming on Paramount+.

A Cut Above the Rest! VFXWorld

Scanline VFX Tackles the Cosmic Rewind in ‘Zack Snyder’s Justice League’

Led by VFX supervisor Bryan Hirota, studio delivers 1,000 visual effects shots across 22 sequences, from Steppenwolf’s complete redo to the Flash’s epic time reversal.

A Cut Above the Rest! VFXWorld

DNEG Revisits Some Old Friends in ‘Zack Snyder’s Justice League’

Leading VFX studio delivers 430 shots on HBO Max’s long-awaited DC feature redo, picking up where they left off in 2017 on Cyborg, Wonder Woman, and the Flash sequences.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

Feature Film VFX VFXWorld

Method Studios’s Smashing ‘John Wick: Chapter 3 – Parabellum’ Invisible VFX

By Dan Sarto | Wednesday, October 9, 2019 at 11:25am

Glass, glass and more glass… visual effects supervisor Glenn Melenhorst and team show their CG chops by shattering a ton of glass in Lionsgate’s hit neo-noir action thriller starring Keanu Reeves.

randomness