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Tagged With: CG doubles

Sunny Days Return to Hala Headline News

RSP Reignites the Sun in Marvel Studios' ‘The Marvels’

The VFX studio tackled numerous large digital assets, creating the planet Hala and its vast city, taking it from brilliance to ruins, with the Sun’s initial luminous implosion and, ultimately, its miraculous rebirth.

TV VFX Headline News

Rising Sun Pictures Lights Up ‘Miss Minutes’ in ‘Loki’ Season 2

The VFX studio animates Disney+ series’ AI-driven character’s sinister transformation from friendly to deranged, delivering more than 125 shots, while also creating Loki’s green energy blasts and a digital extension to represent a blighted, working-class section of Chicago.

Feature Film VFX VFXWorld

Scanline VFX Creates the Perfect Storm in Netflix’s ‘NYAD’

VFX Supervisor Dann Tarmy breaks down his team’s extensive use of water sims, including how they tackled the huge, new challenge of replacing water in plates where the actor was shot in the water, on Netflix’s biographical sports drama of marathon swimmer Diana Nyad’s attempts to swim from Cuba to Florida. 

Filmmaking Slight of Hand 101 VFXWorld

‘I’m a Virgo’ Channels ‘The Lord of the Rings’ Camera Tricks for its Own ‘Giant’ Magic

FuseFX VFX supervisor Jamie Barty shares his studio’s work using old-fashioned in-camera forced perspective to help tell the story of a 13-foot-tall young Black man, Cootie, as he experiences the beauty and contradictions of the real world, in Boots Riley’s new series, now streaming on Prime Video.

Technology ANIMATIONWorld

Headshot 2 AI-Enhanced Mesh-to-CC Plugin Released

By Dan Sarto | Monday, July 17, 2023 at 9:21am

Reallusion’s new AI-enhanced Character Creator 4 plugin enables users to create advanced 3D real-time digital humans from photos and 3D models.

That’s the Second Biggest Themberchaud We’ve Ever Seen VFXWorld

MPC Goes with the Lava Flow on ‘Dungeons & Dragon: Honor Among Thieves’

Led by VFX supervisor Axel Bonami, the studio’s team delivers 500 shots on Jonathan Goldstein and John Francis’ action adventure, including a multi-creature-transformation castle escape sequence, the cavernous, lava-filled Underdark, Themberchaud the dragon, a host of magical spells and one really cool portal.

That’s the Second Biggest Owlbear We’ve Ever Seen VFXWorld

ILM is a True Partner in Crime on ‘Dungeons & Dragons: Honor Among Thieves’ VFX

Production VFX Supervisor Ben Snow discusses key visuals on Paramount’s new fantasy adventure, including Industrial Light & Magic’s work on a shapeshifting Owlbear, a Gelatinous Cube, the surreal Ethereal Plane, and lots of magical spells.

TV VFX Headline News

Union VFX Delivers a Tasty Bakery Van Chase for Marvel’s ‘Moon Knight’

The London-based studio shares its VFX breakdown reel showcasing how they created a high-octane cupcake delivery truck pursuit through the Alps for Marvel and Disney+’s latest MCU series.

TV VFX VFXWorld

The Heroic Logistics of ‘Superman & Lois’ VFX

VFX supervisor John Gajdecki and VFX producer Matthew Gore, working with more than a dozen vendors as well as an inhouse team of 44 artists, increased the Season 1 shot count by 25%, across a wide array of complex visuals, in The CW show’s Season 2 production.

Happy Ghostbusters Day Headline News

MPC Marks ‘Ghostbusters Day’ With Dr. Spengler VFX Breakdown

Tasked with recreating the late Harold Ramis in ‘Ghost Busters: Afterlife,’ the VFX studio referenced earlier movies, concept art, and libraries of skin maps and photos, to deliver a digital character that was satisfying to both audiences and the actor’s family.

The Dark Knight Returns! VFXWorld

Scanline VFX Goes with the Flow on ‘The Batman’

Leading visual effects studio delivers 217 shots across 11 sequences in the DC thriller’s action-packed third act, including the destruction of seven dams and subsequent tsunami that engulfs Gotham Square Gardens.

Yay to Dystopian Futures! VFXWorld

FuseFX Goes Inside a Post-Civil War Manhattan in ‘DMZ’

VFX supervisor Brian Kubovcik discusses his team’s work creating the devastated urban landscape of various famed New York locations, such as Chinatown and The Manhattan Bridge, in the new HBO Max miniseries, based on Brian Wood’s Vertigo comic series.

Venom Returns! Headline News

EXCLUSIVE: DNEG Shares ‘Venom 2: Let There Be Carnage’ VFX Breakdown Reel

By Dan Sarto | Wednesday, December 8, 2021 at 1:33pm

Leading visual effects and animation house delivers over 750 shots across 20 sequences, including digidoubles, Carnage transformations, and the wraith Venom, on Andy Serkis and Sony Pictures Entertainment's serial killer symbiont sequel to its 2018 box office hit, ‘Venom.’

Venom Returns!

DNEG Causes Considerable VFX Carnage

Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’

TV VFX VFXWorld

For ‘Loki’ VFX, Time is On Method Studios’ Side

By Dan Sarto | Friday, September 24, 2021 at 1:04pm

The leading visual effects studio delivers 450 shots, including key Time Variance Authority, Gobi Desert and The Expanse sequences requiring digital characters, CG set extensions and live-action plate integration, on Marvel Studios and Disney+’s raucous new MCU outing.

Feature Film VFX VFXWorld

ILM’s VFX Help Marvel Studios ‘Wing It’ in ‘Black Widow’

The storied visual effects studio delivers 800 shots, tackling the high-octane opening small plane escape scenes, a Budapest shoot-out and car chase across the city, and the widows fight in villain Dreykov’s flying HQ, in Marvel Studios’ most recent MCU action-thriller.

Good v Evil! VFXWorld

Creating the Post-Apocalyptic World of Stephen King’s ‘The Stand’

By Dan Sarto | Thursday, June 24, 2021 at 1:08pm

Overall VFX supervisor Jake Braver, with the help of ILM VFX supervisor Laurent Hugueniot, delivers 2,800 VFX shots depicting a world decimated by plague and a city ruled by supernatural evil, in the 9-part series from CBS Television Studios now streaming on Paramount+.

A Cut Above the Rest! VFXWorld

Scanline VFX Tackles the Cosmic Rewind in ‘Zack Snyder’s Justice League’

Led by VFX supervisor Bryan Hirota, studio delivers 1,000 visual effects shots across 22 sequences, from Steppenwolf’s complete redo to the Flash’s epic time reversal.

A Cut Above the Rest! VFXWorld

DNEG Revisits Some Old Friends in ‘Zack Snyder’s Justice League’

Leading VFX studio delivers 430 shots on HBO Max’s long-awaited DC feature redo, picking up where they left off in 2017 on Cyborg, Wonder Woman, and the Flash sequences.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

Feature Film VFX VFXWorld

Method Studios’s Smashing ‘John Wick: Chapter 3 – Parabellum’ Invisible VFX

By Dan Sarto | Wednesday, October 9, 2019 at 11:25am

Glass, glass and more glass… visual effects supervisor Glenn Melenhorst and team show their CG chops by shattering a ton of glass in Lionsgate’s hit neo-noir action thriller starring Keanu Reeves.