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Tagged With: CG doubles

A Cut Above the Rest! VFXWorld

Scanline VFX Tackles the Cosmic Rewind in ‘Zack Snyder’s Justice League’

Led by VFX supervisor Bryan Hirota, studio delivers 1,000 visual effects shots across 22 sequences, from Steppenwolf’s complete redo to the Flash’s epic time reversal.

A Cut Above the Rest! VFXWorld

DNEG Revisits Some Old Friends in ‘Zack Snyder’s Justice League’

Leading VFX studio delivers 430 shots on HBO Max’s long-awaited DC feature redo, picking up where they left off in 2017 on Cyborg, Wonder Woman, and the Flash sequences.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

Feature Film VFX VFXWorld

Method Studios’s Smashing ‘John Wick: Chapter 3 – Parabellum’ Invisible VFX

By Dan Sarto | Wednesday, October 9, 2019 at 11:25am

Glass, glass and more glass… visual effects supervisor Glenn Melenhorst and team show their CG chops by shattering a ton of glass in Lionsgate’s hit neo-noir action thriller starring Keanu Reeves.