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Tagged With: cameras

Education Headline News

disguise Launches Free ‘Virtual Production Workflows’ Course

Nine modular topics range from volume design to ACES color management and virtual production workflows; participants earn an online certificate.

A Must-Have Guide Headline News

VES Announces ‘The VES Handbook of Virtual Production’ Release

The comprehensive guide to techniques and best practices, gleaned from 82 experts in VR, AR, MR, and XR technology and edited by VFX professionals Susan Zwerman VES and Jeffrey A. Okun VES, is now available for pre-order.

Real-Time MoCap Headline News

Disguise and Move.ai Release ‘Invisible’ Real-Time Markerless MoCap Bundle

The solution lets creatives animate real-time characters and gesture-triggered effects without markers, wearable suits, and long calibration setups.

Technology Headline News

Digital Kinetics Deploys Vicon’s Valkyrie and Shōgun

Croatia-based studio creates cutting-edge motion capture stage to deliver mocap and virtual production services to local and international entertainment industries.

Business Headline News

DNEG Acquires Key Production and Post-Production Facilities in India

The leading VFX and animation studio’s deal with parent company Prime Focus Limited for India-based integrated film and TV studio assets includes PF Studios, Digital Intermediate, Equipment Rental Services (EQR), and PFL’s Advertising post-production business.

Tracking Tools Headline News

OptiTrack Releases CinePuck

The new tracking tool designed for Virtual Production and in-camera VFX features technology easily integrated into any production workflow; with multiple mount points for tracking stability and optical data, the device is optimized for real-time VFX.

Technology Headline News

Vicon Launches Valkyrie Motion Capture System

Mocap tech specialists deliver a new cutting-edge flagship camera range with 4 models ideal for use in applications ranging from in-camera VFX to biomechanical modeling, responsive VR experiences, and sessions that utilize active markers.

Technology Headline News

9th Street Films’ Flame Post Pipeline Helps Deliver High-End VFX on Indie Budget

By Dan Sarto | Friday, March 5, 2021 at 2:27pm

Full service creative shop’s innovative workflow helps deliver time and money-saving VFX, color, and editorial on projects like ‘Sixth of June’ and ‘Love 40.’

virtual production Headline News

Mels Studios Launches Virtual Production Stage in Montreal

New facility, built in collaboration with Solotech, is powered by Unreal Engine, and will provide state-of-the-art resources for real-time, in-camera visual effects production.

Feature Film VFX VFXWorld

‘The Irishman:’ Solving an Age-Old Problem

VFX supervisor Pablo Helman discusses the sophisticated digital de-aging process, sans markers, used to depict Robert De Niro, Joe Pesci and Al Pacino over a four-decade span.

Faceware Technologies Inc. Headline News

Faceware Announces 2019 Pricing for Facial Motion Capture Cameras and Software

Starting at just $99 per year, new subscription pricing offers lower-cost of entry and end-to-end warranties; academic pricing starts at $50 per year.

Blackmagic Design Headline News

More Than 45 Sundance Films Created Using Blackmagic Design Technology

More than 45 films and series at the 2017 Sundance Film Festival used Blackmagic Design’s digital film cameras, DaVinci Resolve Studio grading, editing and finishing solution, Fusion Studio visual effects and motion graphics software, and other products throughout production and post production.

Vicon Headline News

Vicon Motion Capture Technology Lends Magic Touch to ‘Doctor Strange’

VFX house Framestore uses a 24-camera Vicon system paired with Vicon’s data capture and processing software Blade to precisely capture data straight into Autodesk MotionBuilder.

2016 Oscars Headline News

Academy Investigating 12 Scientific and Technical Areas for 2016 Oscars

Scientific and technical investigations include high-resolution digital motion picture cameras, motion control software, production ray-tracing & rendering technologies, real-time vector-based drawing tools, and animatronics.