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Tagged With: cameras

Technology Headline News

9th Street Films’ Flame Post Pipeline Helps Deliver High-End VFX on Indie Budget

By Dan Sarto | Friday, March 5, 2021 at 2:27pm

Full service creative shop’s innovative workflow helps deliver time and money-saving VFX, color, and editorial on projects like ‘Sixth of June’ and ‘Love 40.’

virtual production Headline News

Mels Studios Launches Virtual Production Stage in Montreal

New facility, built in collaboration with Solotech, is powered by Unreal Engine, and will provide state-of-the-art resources for real-time, in-camera visual effects production.

Feature Film VFX VFXWorld

‘The Irishman:’ Solving an Age-Old Problem

VFX supervisor Pablo Helman discusses the sophisticated digital de-aging process, sans markers, used to depict Robert De Niro, Joe Pesci and Al Pacino over a four-decade span.

Faceware Technologies Inc. Headline News

Faceware Announces 2019 Pricing for Facial Motion Capture Cameras and Software

Starting at just $99 per year, new subscription pricing offers lower-cost of entry and end-to-end warranties; academic pricing starts at $50 per year.

Blackmagic Design Headline News

More Than 45 Sundance Films Created Using Blackmagic Design Technology

More than 45 films and series at the 2017 Sundance Film Festival used Blackmagic Design’s digital film cameras, DaVinci Resolve Studio grading, editing and finishing solution, Fusion Studio visual effects and motion graphics software, and other products throughout production and post production.

Vicon Headline News

Vicon Motion Capture Technology Lends Magic Touch to ‘Doctor Strange’

VFX house Framestore uses a 24-camera Vicon system paired with Vicon’s data capture and processing software Blade to precisely capture data straight into Autodesk MotionBuilder.

2016 Oscars Headline News

Academy Investigating 12 Scientific and Technical Areas for 2016 Oscars

Scientific and technical investigations include high-resolution digital motion picture cameras, motion control software, production ray-tracing & rendering technologies, real-time vector-based drawing tools, and animatronics.