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Tagged With: In-Camera VFX

It’s Unreal Headline News

Impossible Objects Gets Unreal on PIA & Anymize’s ‘Follow the Toad’ Music Video

Working from just a single day on-stage with an LED wall, the studio’s virtual production harnessed Unreal Engine to create an expansive world for the battle between good and evil in a style reminiscent of iconic tales from the film and gaming realm.

Business Headline News

PXO to Run Sony Pictures’ LED Volume on Stage 7

SPE’s award-winning virtual production and VFX company assumes operation of the virtual production stage located on the historic Sony Pictures Studios lot in Culver City.

A Must-Have Guide Headline News

VES Announces ‘The VES Handbook of Virtual Production’ Release

The comprehensive guide to techniques and best practices, gleaned from 82 experts in VR, AR, MR, and XR technology and edited by VFX professionals Susan Zwerman VES and Jeffrey A. Okun VES, is now available for pre-order.

Mando! VFXWorld

Upping the Virtual Production Ante in ‘The Mandalorian’ Season 3

Production VFX supervisor Grady Cofer and Co-Production Animation Supervisor Hal Hickel discuss how the most recent season of Lucasfilm and Disney+’s hit series – nominated for an Outstanding Visual Effects Emmy - took advantage of new digital tools and processes to better plan and capture more realistic acting performances in-camera, as well as animate their integration with CG characters and sequences.   

Filmmaking Slight of Hand 101 VFXWorld

‘I’m a Virgo’ Channels ‘The Lord of the Rings’ Camera Tricks for its Own ‘Giant’ Magic

FuseFX VFX supervisor Jamie Barty shares his studio’s work using old-fashioned in-camera forced perspective to help tell the story of a 13-foot-tall young Black man, Cootie, as he experiences the beauty and contradictions of the real world, in Boots Riley’s new series, now streaming on Prime Video.

Technology Headline News

Digital Kinetics Deploys Vicon’s Valkyrie and Shōgun

Croatia-based studio creates cutting-edge motion capture stage to deliver mocap and virtual production services to local and international entertainment industries.

TV VFX VFXWorld

The Massive Creative Fellowship Behind ‘The Lord of the Rings: The Rings of Power’

For 2 years, Production Designer Ramsey Avery and his team never slept, generating 38,000 pieces of concept art – illustrations, digital models, videos, sketches, and paintings – to support 9,500 VFX shots produced by 20 vendors and their 1,500 artists on Prime Video’s hugely ambitious Middle-earth saga.

Capturing the Horrors of War VFXWorld

Taking an Old-School VFX Approach in ‘All Quiet on the Western Front’

Production Visual Effects Supervisor Frank Petzold talks about using in-camera effects wherever possible, eschewing loud and flashy CG sequences for more precise, realistic action centered around what’s captured on set, in Edward Berger’s harrowing and haunting Oscar-nominated war saga, now in theaters and streaming on Netflix.

Business Headline News

Stray Vista Studios Debuts the Largest Virtual Production Studio in Texas

The 40x80x16 foot LED Virtual Production Volume wall displays interactive, computer-generated perspectives and includes an LED ceiling for fully immersed lighting.

Innovations in Virtual Production VFXWorld

Join PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

This free presentation on December 8 will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing real-time workflows in ICVFX and pushing the boundaries of the possible in virtual production.

Innovations in Virtual Production Headline News

Coming December 8: PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

By Dan Sarto | Thursday, November 17, 2022 at 10:36am

This free virtual presentation will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing workflows and pushing the boundaries of the possible in virtual production.

Tracking Tools Headline News

OptiTrack Releases CinePuck

The new tracking tool designed for Virtual Production and in-camera VFX features technology easily integrated into any production workflow; with multiple mount points for tracking stability and optical data, the device is optimized for real-time VFX.

It’s in the cloud! Headline News

Pixomondo Looks to AWS for Virtual Production Stage Collaboration

Leading VFX studio has integrated Amazon Web Services into its next-gen entertainment production workflow to optimize remote connectivity and support real-time iterations for immediate review and feedback.

visualization Headline News

PXO London Assembles A-list Previs Team

Global VFX studio adds previsualization services to its pre-production offerings following push into virtual production and launch of LED stages; ex-Framestore exec Alex Webster takes the reigns with veteran previs supervisor Matt Perrin heading the team.

Storytelling with Unreal Headline News

Epic’s Virtual Production Week Showcases Unreal Engine’s Use Across the Industry

With highlights including production insights on Reel FX and Netflix’s ‘Super Giant Robot Brothers!’ series, event provides aspiring independents and industry vets alike with free online discussions all this week on the evolving influence of the real-time technology.

This Update is Unreal! Headline News

Unreal Engine 4.27 is Here!

Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.

The VFX is Unreal Headline News

Taking Unreal Engine’s In-Camera VFX Toolset for a Spin

By Dan Sarto | Thursday, July 22, 2021 at 2:12pm

Epic Games teamed with filmmaker collective Bullitt to put the upcoming Unreal Engine 4.27 in-camera VFX tools to the test; watch their short film, plus a behind-the-scenes featurette exploring the tremendous impact of these new virtual production tools.

People Headline News

FuseFX Adds Julian Sarmiento as Global Director of Virtual Production and Real-Time

Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.

virtual production Headline News

Epic Games Releases Volume 2 of its Virtual Production Field Guide

By Dan Sarto | Tuesday, April 6, 2021 at 7:00am

Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.

animated short films Headline News

16 Finalists From Unreal Engine Short Film Challenge Revealed

By Dan Sarto | Wednesday, January 27, 2021 at 12:04pm

Stunning array of shorts, selected from across Australia in Epic’s first Unreal Engine Short Film Challenge, were all completed in just six weeks during the pandemic, and showcase Unreal’s virtual production capabilities and how the platform is enabling increasingly sophisticated creativity.

#SIGGRAPHAsia2020 Headline News

Explore Digital Humans, VR for Mental Health, and In-Camera VFX at SIGGRAPH Asia 2020

By Dan Sarto | Thursday, December 3, 2020 at 2:47pm

Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.