With benchmarks determined by over 350 industry leaders, educators, and consultants, the new educational resource sets out to provide recognized core competencies and skills for entry level positions in the animation, VFX, and games industries.
Tagged With: Blizzard Entertainment
New suits allege game company’s lack of transparency about the deal, as well as company insiders’ conflicts of interest.
Tech giant’s planned $68.7 billion purchase signals everyone that it’s all in on capturing future generations of gamers.
Former head of production promoted to oversee both Saturday Animation Studios and Meduzarts Animation; the adult animation arm of DDEG is currently in production of Zack Snyder’s ‘Army of the Dead: Lost Vegas.’
The month-long online fundraiser runs through June 20 - World Refugee Day; campaign supports UNICEF’s work aiding displaced children around the world.
The senior character animator on cinematics for games like ‘Halo,’ ‘Warcraft,’ and ‘Diablo’ shares his top tips on how to excel in CG.
Running May 20 – June 20, in support of UNICEF’s COVID-19 emergency and relief campaign, organization seeks to raise $50,000 in donations from the international children’s entertainment industry.
June 20th is the United Nations’ World Refugee Day; the noted animation writer and story editor shares her thoughts on why ’50 million children need more than my words.’
Blizzard’s ‘Overwatch’ tops short form category for ‘Reunion’; Google Spotlight Stories VR short ‘Age of Sail’ awarded for special venue project.
Animation and games featured in seven outstanding achievement in sound editing categories, while VFX-driven film and TV take spots in eight others.
CTNX 2017 puts the talent center stage with appearances by legendary animator Glen Keane and NBA star Kobe Bryant, Pixar director Pete Docter, internationally renowned artists Jordi Lafabre, Frank Pe and Tomer Hanuka, and more.
Future animated shorts and an ongoing comics series will help bring the setting of Blizzard Entertainment’s ‘Hearthstone’ digital card game to life in delightful new ways.
Director Duncan Jones’ adaptation of Blizzard Entertainment’s epic game universe lays down a solid foundation for the franchise’s cinematic future.
Director discusses bringing Blizzard Entertainment’s hit gaming franchise into the realm of feature films.
Video game adaptation distributed by Legendary Pictures grosses $5.32 million, or RMB 35 million, on 290 IMAX screens across China.
Universal’s video game adaptation directed by Duncan Jones features visual effects from Industrial Light & Magic, Hybride and Rodeo FX.
Curated by Gnomon founder and director Alex Alvarez, first-class lineup of Los Angeles-based VFX artists includes Jonathan Berube, Alexandre Lopes Cancado, Dylan Ekren, Devon Fay and Brandon Fayette.