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Tagged With: Blender

Honest Design of Female Characters ANIMATIONWorld

‘Maya and the Three’: The Power of Representation in Animation Character Design

For creators Jorge Gutiérrez and Sandra Equihua, today’s stories need to resonate with a modern audience, and reinterpreting mythology must include honest design of female characters.

Real-time 3D Production Collaboration in the M&E Space Headline News

How NVIDIA Omniverse Enterprise Impacts Remote Animation and VFX Workflows

New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.

Teaching History with Animation Headline News

Why Producers of ‘The Joan of Arc Case’ are Betting Big on Animated Docudrama

French studio Program33, which just released the hugely popular ‘Building Notre Dame,’ believes that animating history is the best way to reach younger viewers.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.

Kids Will Be Kids VFXWorld

Framestore Helps ‘Venom 2: Let There Be Carnage’ Visualize a Serial Killer’s Childhood

Leading VFX studio delivers carefully crafted animation sequence where Tom Hardy’s Eddie Brock and Woody Harrelson’s Cletus Kasady correspond through a series of letters depicting the notorious villain’s early memories.

9 Chapters are Here! ANIMATIONWorld

Breaking Down the Elaborate Designs of ‘Maya and the Three’

Co-executive producer Jeff Ranjo and production designer Paul Sullivan share how creator Jorge R. Gutiérrez’s unique vision, where Rankin and Bass meet ‘The Lord of the Rings,’ served as their guide in developing and producing the epic worlds and characters of Netflix’s 9-chapter tale of a Mesoamerican warrior princess and her quest to save humanity.  

Omniverse Has Arrived Headline News

NVIDIA Reveals Omniverse Avatar Platform

By Dan Sarto | Tuesday, November 9, 2021 at 11:56am

New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.

Omniverse Has Arrived Headline News

NVIDIA Announces Omniverse Replicator Synthetic AI Data Generation Engine

By Dan Sarto | Tuesday, November 9, 2021 at 11:17am

Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.

Omniverse Has Arrived Headline News

NVIDIA CEO Shares Vision for AI, Robotics, Omniverse Avatars and Digital Twins

By Dan Sarto | Tuesday, November 9, 2021 at 8:45am

In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.

Technology Headline News

Rokoko Announces Smartsuit Pro II

Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.

9 Chapters are Here! ANIMATIONWorld

Jorge R. Gutiérrez and Sandra Equihua Talk ‘Maya and the Three’

By Dan Sarto | Monday, October 25, 2021 at 12:49pm

The creative team shares insights into their exciting, funny, and gorgeously designed 9-part CG animated series about a Mesoamerican-inspired warrior princess’ epic quest to fulfill an ancient prophecy and save humanity, now playing on Netflix.

Unlocking the Future Headline News

Autodesk Shares Vision of Cloud-Based M&E Workflows

Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.

Technology Headline News

Pixar Releases Next Generation RenderMan 24 with XPU

The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.

Music Videos ANIMATIONWorld

Young Artists Pivot into Animation for Universal Music Group’s °1824 Division

By Dan Sarto | Friday, May 14, 2021 at 3:28pm

Moving away from videography during the pandemic, members of the company’s inhouse creative group embraced new digital tools, including After Effects, to produce captivating video content that often provided fans their first visual representation of a new song.

Anger That Boils Over ANIMATIONWorld

Raging Against Toxic Masculinity in Brye’s ‘LEMONS’ Lyric Video

By Dan Sarto | Friday, April 16, 2021 at 11:13am

Artist Justin Moon used Blender, FLIP fluids plugin, and After Effects to produce the sterile imagery that’s gradually corrupted by seething anger in his CG music video for Universal Music Group’s °1824 division.

Technology Headline News

NVIDIA’s GTC Kicks-Off with a View of the Omniverse

Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.

Bringing Stories of Oceania to Life Headline News

‘Moana’ Director John Musker Talks Story with the ‘Kapaemahu’ Team

By Dan Sarto | Monday, March 8, 2021 at 5:54pm

Watch Disney’s legendary Oscar-nominated director as he and the Oscar-shortlisted film’s producers discuss bringing Pacific stories alive through animation. 

Technology Headline News

LoUPE Simplifies Storytelling with Technology ‘For Artists, By Artists’

Tangent Labs co-founder Jeff Bell shares how their platform integrates asset management, production and task management, review and collaboration, sketching, draw overs, and note taking to enable transparent, accessible, and innovative animation and VFX creativity.

Technology Headline News

KeenTools 2021.1 Now Available

Major update to FaceBuilder for Blender includes built-in ARKit-compatible FACS blendshapes; support for Live Link Face CSV files with ARKit blendshape coefficients; fixed symmetry for topology and shape; added low-poly and mid-poly topologies; and more.

animated short films ANIMATIONWorld

Fresh Takes: COVID-19 Meets Mad Max in ‘Mad Mask – Fury Roll’

By Dan Sarto | Monday, July 20, 2020 at 2:19pm

Produced in France during the lockdown, Stéphane Berla’s funny animated short shows how nothing can stop a horde of frenzied shoppers, or post-apocalyptic raiders, in their quest for vital supplies.

Music Videos Headline News

Magic.Mountain Brings Chaos to the City in KILLBOY’s ‘That’s Okay I’ll Just Fuck Myself’

By Dan Sarto | Friday, July 3, 2020 at 11:34am

In new music video, animator and designer Josh Burke portrays the singer’s harrowing journey through an urban inferno raging against the backdrop of a neon-infused game-styled cityscape.

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