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Tagged With: Blender

Technology Advancing Art Headline News

NVIDIA Studio Launches Creative ‘5-9’ Resource Hub

To support artistic ‘side hustles,’ new initiative features key technology and resources, helping artists up their game; the platform lets artist share their creative journeys - such as CG Geek, who built an intricate 3D world with the help of NVIDIA Studio technologies.

Innovations in Real-time 3D Design Headline News

NVIDIA Reveals New Omniverse AI Tools for 3D Artists

As part of tech giant’s CES Special Address, company announced Blender enhancements that include Omniverse Launcher and Audio2Face, Audio2Gesture, and Audio2Emotion — generative AI tools that enable instant 3D character animation.

Technology Advancing Art Headline News

NVIDIA Studio Highlights ‘I Am Not Afraid!’ Animated Short

Creative studio Fabian&Fred harnessed Adobe Creative Cloud, Blender, and DaVinci Resolve, bolstered by GeForce RTX 3090 GPUs, creating an authentic reflection of a little girl’s fear and her discovery of the true meaning of bravery.

Technology ANIMATIONWorld

Animal Logic Gets ‘Unhinged’ with ALab Phase 2, Unreal Engine, and a Sock Puppet Scientist

Art director Grant Freckelton and director David Peers talk about the studio’s groundbreaking open-source USD ALab, its expansion into ALab Phase 2, and the Unreal Engine-created short film that grew out of their R&D efforts.

The Metaverse Awaits Headline News

NVIDIA Omniverse Beta Release Now Available

Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.

animated shorts Headline News

Indie Artist Turns Napkin Doodles into ‘ArtSquad’ Shorts with NVIDIA Omniverse 3D Tools

By Dan Sarto | Friday, November 4, 2022 at 4:17pm

London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.

careers in animation Headline News

Podcast EP 182: NASA Video Producer and Animator James Tralie

The Planetary Science video producer and animator shares how he took a U-turn from geophysics into animation and also manages to run a YouTube channel teaching Blender.

Build a Galaxy! Headline News

KitBash3D Launches ‘Mission to Minerva’ 3D Art Competition

Artists get a free 3D asset Kit and free training tutorials to help complete the mission: build a galaxy and submit via social media by December 2 for the chance to win prizes. Top entertainment recruiters and art directors from ILM, Riot Games, NASA, Netflix, and CD Projekt Red will view and judge entries.

The Flying Sailor ANIMATIONWorld

Wendy Tilby and Amanda Forbis Talk ‘The Flying Sailor’

The Oscar-nominated ‘When the Day Breaks’ and ‘Wild Life’ filmmakers use a mashup of 2D, 3D, and live-action techniques to contemplate the nature of existence in their new animated short, based on a horrific, true-life disaster.

Ripping Fast Workstations Headline News

BOXX Workstations Take the Stage at SIGGRAPH 2022

By Dan Sarto | Wednesday, August 10, 2022 at 12:21pm

The Super-Fast APEXX Everest, powered by AMD’s new Ryzen Threadripper PRO 5000 WX Series processor, reveals its prowess for creative applications at the Blender rendering engine demonstration.

Technology Headline News

NVIDIA Announces New AI-Powered Tools for the Omniverse

By Dan Sarto | Tuesday, August 9, 2022 at 10:00am

Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.

Education Headline News

Escape Studios Launches Undergrad 2D Animation Pathway

New course, which complements the existing 3D animation program, will feed the growing demand for studio-ready talent; applications are being accepted for 2023 and beyond.

Honest Design of Female Characters ANIMATIONWorld

‘Maya and the Three’: The Power of Representation in Animation Character Design

For creators Jorge Gutiérrez and Sandra Equihua, today’s stories need to resonate with a modern audience, and reinterpreting mythology must include honest design of female characters.

Real-time 3D Production Collaboration in the M&E Space Headline News

How NVIDIA Omniverse Enterprise Impacts Remote Animation and VFX Workflows

New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.

Teaching History with Animation Headline News

Why Producers of ‘The Joan of Arc Case’ are Betting Big on Animated Docudrama

French studio Program33, which just released the hugely popular ‘Building Notre Dame,’ believes that animating history is the best way to reach younger viewers.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.

Kids Will Be Kids VFXWorld

Framestore Helps ‘Venom 2: Let There Be Carnage’ Visualize a Serial Killer’s Childhood

Leading VFX studio delivers carefully crafted animation sequence where Tom Hardy’s Eddie Brock and Woody Harrelson’s Cletus Kasady correspond through a series of letters depicting the notorious villain’s early memories.

9 Chapters are Here! ANIMATIONWorld

Breaking Down the Elaborate Designs of ‘Maya and the Three’

Co-executive producer Jeff Ranjo and production designer Paul Sullivan share how creator Jorge R. Gutiérrez’s unique vision, where Rankin and Bass meet ‘The Lord of the Rings,’ served as their guide in developing and producing the epic worlds and characters of Netflix’s 9-chapter tale of a Mesoamerican warrior princess and her quest to save humanity.  

Omniverse Has Arrived Headline News

NVIDIA Reveals Omniverse Avatar Platform

By Dan Sarto | Tuesday, November 9, 2021 at 11:56am

New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.

Omniverse Has Arrived Headline News

NVIDIA Announces Omniverse Replicator Synthetic AI Data Generation Engine

By Dan Sarto | Tuesday, November 9, 2021 at 11:17am

Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.

Omniverse Has Arrived Headline News

NVIDIA CEO Shares Vision for AI, Robotics, Omniverse Avatars and Digital Twins

By Dan Sarto | Tuesday, November 9, 2021 at 8:45am

In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.

Technology Headline News

Rokoko Announces Smartsuit Pro II

Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.

9 Chapters are Here! ANIMATIONWorld

Jorge R. Gutiérrez and Sandra Equihua Talk ‘Maya and the Three’

By Dan Sarto | Monday, October 25, 2021 at 12:49pm

The creative team shares insights into their exciting, funny, and gorgeously designed 9-part CG animated series about a Mesoamerican-inspired warrior princess’ epic quest to fulfill an ancient prophecy and save humanity, now playing on Netflix.

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