The latest #DeepDive session is a virtual event featuring the VFX teams’ never-before-shared insights into the visual effects behind the Oscar nominated feature ‘Dune;’ registration is open and free.
Tagged With: Blade Runner 2049
The spinoff, set 50 years after the events of ‘Blade Runner 2049,’ has a pilot and bible ready to go, with series stalwart Ridley Scott attached to executive produce and possibly direct.
From functional wingspans to alien throat anatomy, DNEG animation director Robyn Luckham discusses his work on Denis Villeneuve’s masterful epic adaptation of the Frank Herbert sci-fi classic.
The free event, running October 26-28, features masterclasses with industry leaders in animation, games and VFX; join Epic Game’s Arvind Neelakantan, DNEG, India’s Jigesh Gajjar and master of classical animation Glenn Vilppu for free online sessions.
Head of Visual Development and Character Design Ryan Meinerding talks about early twentieth-century influences for the character designs in Marvel Studios’ acclaimed new animated series, now playing on Disney+.
Animation Supervisor Stephan Franck talks about how the production’s creative ‘toys’ were all employed to mix 2D and 3D effects, backgrounds and characters into a visual style never seen before in Marvel Studios’ groundbreaking animated series, now playing on Disney+.
The Oscar-Winning cinematographer, best known for ‘The Shawshank Redemption,’ ‘Blade Runner 2049,’ and ‘1917’ has been named the 2021 VIEW Visionary Award recipient; a special interview with Deakins and ‘How to Trail Your Dragon’ writer, director and producer Dean DeBlois is set for October 20.
The production designer on Marvel Studios’ and Disney+’s first-ever animated series discusses the difficult, tireless work his ‘five-headed Hydra’ team performs poring over every detail of the stylized, mostly 2D show’s environments, lighting, color, and cinematography.
The ‘Rango’ director reveals both projects will feature fresh, non-Western themes, and one will be a musical.
Jasmin Hasel promoted to executive producer, Europe, and Lauren McCallum appointed head of production, Europe; key appointments will focus on company’s growth in the European market and management of decentralized production pipeline.
Iconic concept artist and designer known for work on films like ‘Blade Runner’ and ‘Tron’ passes away at age 86 of complications from lymphoma.
Influential 1982 sci-fi classic ‘Blade Runner’ depicts the futuristic fashion of November 2019, and we have failed its vision.
Cable network Adult Swim and anime brand Crunchyroll to collaborate on licensed content, co-productions and distribution opportunities.
VFX supervisor Paul Lambert, DFX supervisor Tristan Myles, miniature effects supervisor Ian Hunter and special effects supervisor J.D. Schwalm receive Academy Awards for their contributions to director Damien Chazelle’s historical biopic.
Veteran artist previously earned VES Award and Primetime Emmy nominations for work on Netflix series ‘Lost in Space.’
Alongside a new featurette produced by primary visual effects vendor DNEG, Oscar-winning VFX supervisor Paul Lambert details the hybrid of practical and digital techniques employed for the cinematic adaptation of ‘First Man: The Life of Neil A. Armstrong.’
Alongside primary visual effects vendor DNEG, Oscar-winning VFX supervisor Paul Lambert and production designer Nathan Crowley employ a hybrid of practical and digital techniques for the cinematic adaptation of ‘First Man: The Life of Neil A. Armstrong.’
Sola Digital Arts to provide animation services; ‘Cowboy Bebop’ director Shinichiro Watanabe to serve as creative producer.
Alcon Entertainment secures film rights from comic strip creator Jim Davis, who will serve as executive producer.
Release 2019.1, set for early next year, will include Python support, new cinematic tools and scalability features.
Creator of the world’s most widely used real-time 3D development platform acquires pioneering virtual cinematography technology used on blockbuster feature films.
Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.
Company’s global VFX brand continues its expansion plans with acquisition of award-winning VFX studio.