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Tagged With: Autodesk Maya

RFX Virtual Studio is Here VFXWorld

RFX, NVIDIA, and Supermicro Herald the Future of Animation and VFX Production

By Dan Sarto | Monday, April 18, 2022 at 7:58am

RFX founder Ray Feeney and executive Prashant Buyyala explain how the RFX Virtual Studio with NVIDIA Omniverse™ Enterprise could change the world of M&E. This Virtual Studio is being made available for a two-week free trial for any interested creative team.

Real-time Animation ANIMATIONWorld

‘The Jolliest Elf’: Animating Fun Time in Real-Time

Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.

GTC Headline News

BOXX to Feature New NVIDIA RTX GPUs in Workstations

Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.

Dept. of Had to Be Done ANIMATIONWorld

The Absurd, Surreal, Metaphysical Creation of a No-Budget Animated Feature

Over 15 years, more than 200 volunteers, and several brave firemen, assisted in the production of Oliver Simonsen’s CG animated film, ‘The Absurd, Surreal, Metaphysical and Fractured Destiny of Cerebus the Aardvark,’ based on Dave Sim’s celebrated comic series.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.

Real-time Animation in Unreal Engine Headline News

Don’t Miss Epic’s ‘Animation Workflows Using Unreal Engine and Maya’ Webinar

By Dan Sarto | Thursday, November 4, 2021 at 12:56pm

Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.

Technology Headline News

Key BOXX Platforms Receive NVIDIA-Certified System Status

By Dan Sarto | Tuesday, September 28, 2021 at 8:05am

Leading tech company’s RAXX P4G data center platform and APEXX S3, APEXX Denali, APEXX T3 & T4, and APEXX W4L desktop workstations have been officially validated, having all successfully completed NVIDIA engineer review after passing a rigorous set of functional and performance tests.

The Magic of VFX! VFXWorld

Method Studios Brings VFX ‘Magic’ to Robert Zemeckis’ ‘The Witches’

Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.   

Technology Headline News

Industrial Brothers Finishes ‘Remy & Boo’ Episodes in the Cloud

Having already turned to Amazon Web Services, the studio easily moved to full remote production in the cloud this March; company quickly scaled artistic and computing capacity without disruption to delivery schedule.

cloud Computing VFXWorld

Break+Enter Charts its Future in the Cloud

VFX studio discusses its pre-pandemic move to a cloud-based pipeline, including establishment of best practices and standards, and how they will continue to invest in and expand their virtual, remote production efforts company-wide.

Technology Headline News

OTOY Launches RNDR Enterprise Tier with Nvidia Tensor Core GPUs on Google Cloud

New technology pushes the boundary of GPU rendering and cloud computing, allowing artists to create high-end visual effects with fewer restraints.

Technology Headline News

How The Molecule VFX Artists Stay Remotely Connected with Virtual Workstations on AWS

Bicoastal boutique VFX studio turns to cloud-based resources that enable artists to continue working on high-end projects safely at home. 

Technology Headline News

Alienbrain 2019 With Unreal Editor Integration Now Available

Latest version of leading version control software works with leading 2D and 3D applications, maintaining artist’s workflow without switching applications.

SIGGRAPH 2017 Headline News

NVIDIA Announces External GPUs

Available starting in September, Quadro eGPU solutions will now allow interactive rendering, VR, AI development on PC Notebooks, and will be available through qualified partners such as Bizon, One Stop Systems/Magma and Sonnet with more to come.

Sarofsky Headline News

Sarofsky’s ‘Guardians’ Return Yields Engaging Main Titles and End Crawl for ‘Vol. 2’

The Chicago-based design house rose to the challenge of creating both an animated, custom typeface and a bold main title sequence logo for the return of Peter Quill, Rocket, Baby Groot, Gamora and Drax the Destroyer in 'Guardians of the Galaxy Vol. 2.'

Short Films Headline News

Watch the Gorgeous Trailer for Ishan Shukla’s Dystopian Short, ‘Schirkoa’

Fourteen-minute CG-animated short film that won its Oscar-qualifying award at the Los Angeles Shorts Fest was created in Autodesk Maya and Adobe CC and rendered in GPU renderer Redshift.

Commercials Headline News

Brickyard VFX Provides Start-to-Finish Creative for New Ghirardelli Campaign

Boutique visual effects and animation studio teams with production company Mercy Brothers and ad agency FCB West to bring a new two-spot Ghirardelli campaign to life.

Shotgun Software Headline News

Shotgun Announces New Review, Pipeline Features at SIGGRAPH

 Shotgun 6.3 includes a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects.

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